Ehh. Not a fan of being required to `like` or `follow` something for in-game completion. I dont follow games on Facebook, for work I keep it professional. I dont follow things on Twitter as I dont use Twitter.
Great game. Love the graphics and the nicely animated 3D perspective on the TD genre. As others have said - definitely needs some UI improvements to explain things, perhaps a tutorial mode even at the beginning. All in all great game with great potential! 4.5/5, which I'll be nice and round up (;
Poison is a touch overpowered. It should be based on the attackers intelligence, not the attackees HP. As is, a weak plant that can only do 10 damage to me is able to poison me for over 70 damage per tick.
Wow. Game is going from bug patch to bug patch. Seems every patch brings a new bug with it. Oh well, still a nice spin off from Monster Rancher. Has great potential.
Hmm the bulk of the requested changes are fairly minor, coding wise, and all revolve around making the game friendlier/more intuitive and less boring. I hardly see why that would require an entirely new game, but whatever. Great concept/beta, looking forward to a full fledged game.
Gravity - cool concept, but horrible implementation control wise (for me). Ill often double tap jump simply out of habbit.. next thing I know Im zooming into enemies taking tons of damage -.- Would much rather have a designated button as "gravity mode".