Extremely weird... It would be amazing if you reported the bug with a screenshot.
Edit: I have found the problem and trying to fix it. Thanks for calling it out!
Edit2: Fixed!!! :D
Good question, I suppose I haven't even looked at if there were any other snake games before I posted it onto the website.. I was just experimenting. Perhaps I'll add an adjustable number of squares or something. Realistically though, I will probably just make a more creative game.. Thank you for the question.
Yes! I beat the entire game without losing a single battle, and got the Impossible Ba-- wait, there's no Impossible Badge for getting the One Life No Continue achievement? GREG GET OVER HERE YOU SON OF A
It is not really a church choir music, it is Classical music (composer: Barber) it is a calm and sweet music. I think it goes well for this sort of game but it is just my opinion...
Good idea, I tried to have the UI as simple as possible as it is designed to be a mobile game (it's also on Google Play). But on desktop this would definitely be a good option.
Level 19 establishes the idea that you can put circles into square holes. But I think the reason some people get tripped up by level 35, is because levels 20-34 don't have valid solutions which involve putting circles in square holes, so players are likely to forget that it's a thing you can do, especially if they play in multiple short sessions. My suggestion: in levels 20 and 21, and then about once every three levels after that, replace one or two squares with circles (but don't change the holes).
Thank you once again for your insightful feedback. I will have a look at those levels and see about reinforcing the circle / square mechanic. Much appreciated.
Hmm... having finished the game, it seems to be unfinished. It only goes up to level 38, even though it clearly indicates that there's going to be nine tiers of levels. Also, the last three levels have practically no challenge to them at all; it's very anti-climactic after level 35.
Fair criticism, thanks for the feedback. I've removed the last three levels from the unfinished sequence. Hopefully it ends on a better note now. EDIT: The full version is finished with 4 more sections, 2 new mechanics and 60 levels total. It will release on mobile Tuesday Feb 20, 2018 @ $0.99 USD. The Steam version is available now. https://wahler.digital
I really hope you have plans to make a longer version with lots more puzzles. Maybe you have to play on multiple grids, or your moves turn invisible and you have to remember where you played, or you have to fight an enemy that turns all your X's into O's except where it would make a 3-in-a-row of O's. (I have more ideas, PM me.)
no ur garbage at the game