I really think you should rewrite the final scene with Doggo. Doggo says "I don't have words to describe it, but it felt bad", and you have the option of comforting him. I agree with the other commenter; it gives an awfully strong implication that he was molested. Since you say that wasn't your intention, I think it's in your best interest to fix it.
Wait a minute, you only get starting bonuses if you made it to World 2 or higher on your PREVIOUS run? Not your all time best? F uck that noise, I quit.
It's nice that you get bonuses on future runs when you clear a world, but I think most players are going to need extra help getting that far. Maybe you should add Easy mode back.
Bad level design. In many cases, you have to choose blindly between two light bulbs, with no indication of which one is the correct one until you choose. Levels 8, 10, 14, and 15 all have these blind choices.
Also in Level 8, immediately after the two red falling blocks, there's a blind jump where it's impossible to look down and see what's there until you fall. Forcing a player to make a blind jump, die, and come back is a cheap way to add difficulty and only makes for a frustrating player experience.
The icon for the ghost block and the regular block you can stand on look identical in the block selection bar. You need to differentiate them visually.
I timed it; it takes 28 seconds for the Spring Box in Level 6 to give you enough height to reach the goal. That's 28 seconds of the player doing absolutely nothing. The spring box needs to give height a lot faster.
I agree that instructions should appear as floating text within the level when you introduce a new mechanic. But don't make tutorial pop-ups or anything intrusive like that.
Guys, the creator hasn't mis-tagged the game. Some troll is using a bot to screw with the tags on all the top games. Alert the administrators so they can fix the problem.
Some troll is using a bot to upvote the wrong tags on all the top games and downvote all the correct tags. Rather than correct it manually, inform the site administrators and have them sort it out.
@Subxenox1, I can think of at least 5 things in games worse than pressing one key repeatedly. Escort missions with defenseless and suicidal AI, surprise quicktime events that give you a Game Over, microtransactions, lootboxes, DRM that prevents you from playing legally purchased games...
I chose "small boost of speed" after finishing the game for the first time, and my speed stat carried over to the next run. I was then able to complete the game several times over in a few minutes, up to and including the Strange Robot. I think this might be a bug?
Speed bonus is fairly unintuitive. Having a lower speed stat is better, because it actually measures the time between your turns, not how quickly the turn meter increments. When enemies are listed with positive speed bonuses, your speed stat goes down (which is good), and negative speed bonuses raise your speed stat (which is bad). All in all, pretty confusing.
Maybe you’re right. I’ll see what I can do.