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ChaoticBrain's Comments

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Tauriel Teaches Typing

Play Tauriel Teaches Typing

Apr. 05, 2020

Rating: 1

I really think you should rewrite the final scene with Doggo. Doggo says "I don't have words to describe it, but it felt bad", and you have the option of comforting him. I agree with the other commenter; it gives an awfully strong implication that he was molested. Since you say that wasn't your intention, I think it's in your best interest to fix it.

Developer response from EPGstudios

Maybe you’re right. I’ll see what I can do.

loops of zen

Play loops of zen

Mar. 28, 2020

Rating: 1

The game doesn't even give an "a winner is you" screen after beating Level 50. It just generates another level and continues indefinitely.

The Fancy Pants Adventures: World 4 part 1

Play The Fancy Pants Adventures: World 4 part 1

Mar. 27, 2020

Rating: 0

Easy 5 stars. The ingrates who downvoted this are just salty that they actually have to pay for a full game.

Poker Quest RPG

Play Poker Quest RPG

Mar. 05, 2020

Rating: 5

Wait a minute, you only get starting bonuses if you made it to World 2 or higher on your PREVIOUS run? Not your all time best? F uck that noise, I quit.

Poker Quest RPG

Play Poker Quest RPG

Mar. 05, 2020

Rating: 6

It's nice that you get bonuses on future runs when you clear a world, but I think most players are going to need extra help getting that far. Maybe you should add Easy mode back.

Developer response from Playsaurus

We just put easy mode back in.

Tiles in Between

Play Tiles in Between

Mar. 05, 2020

Rating: 5

@Valadilene: That's called Coyote Time. All modern platformers use it.

Lit

Play Lit

Mar. 04, 2020

Rating: 0

Bad level design. In many cases, you have to choose blindly between two light bulbs, with no indication of which one is the correct one until you choose. Levels 8, 10, 14, and 15 all have these blind choices.

Developer response from RawEgg

Thank you for playing the game and for leaving some feedback! We'll be looking into the "blindness" of those levels!

Teeman

Play Teeman

Mar. 02, 2020

Rating: 1

Also in Level 8, immediately after the two red falling blocks, there's a blind jump where it's impossible to look down and see what's there until you fall. Forcing a player to make a blind jump, die, and come back is a cheap way to add difficulty and only makes for a frustrating player experience.

Teeman

Play Teeman

Mar. 02, 2020

Rating: 2

When running on the steel blocks in Level 8, my character gets snagged on microscopic raised edges and will stop moving unless I jump every 3 blocks.

Teeman

Play Teeman

Mar. 02, 2020

Rating: 2

The icon for the ghost block and the regular block you can stand on look identical in the block selection bar. You need to differentiate them visually.

Teeman

Play Teeman

Mar. 02, 2020

Rating: 1

Having to jump with spacebar is very awkward. If A and D move left and right, then W should be used to jump.

Teeman

Play Teeman

Mar. 02, 2020

Rating: 1

I timed it; it takes 28 seconds for the Spring Box in Level 6 to give you enough height to reach the goal. That's 28 seconds of the player doing absolutely nothing. The spring box needs to give height a lot faster.

Teeman

Play Teeman

Mar. 02, 2020

Rating: 0

I agree that instructions should appear as floating text within the level when you introduce a new mechanic. But don't make tutorial pop-ups or anything intrusive like that.

Knight-errant

Play Knight-errant

Mar. 01, 2020

Rating: 3

Guys, the creator hasn't mis-tagged the game. Some troll is using a bot to screw with the tags on all the top games. Alert the administrators so they can fix the problem.

FireBlob Winter

Play FireBlob Winter

Mar. 01, 2020

Rating: 9

Some troll is using a bot to upvote the wrong tags on all the top games and downvote all the correct tags. Rather than correct it manually, inform the site administrators and have them sort it out.

Vector Incremental

Play Vector Incremental

Feb. 29, 2020

Rating: -2

@Subxenox1, I can think of at least 5 things in games worse than pressing one key repeatedly. Escort missions with defenseless and suicidal AI, surprise quicktime events that give you a Game Over, microtransactions, lootboxes, DRM that prevents you from playing legally purchased games...

Vector Incremental

Play Vector Incremental

Feb. 28, 2020

Rating: 0

Radiation Poisoning, The Game

Absorber

Play Absorber

Feb. 26, 2020

Rating: 5

I chose "small boost of speed" after finishing the game for the first time, and my speed stat carried over to the next run. I was then able to complete the game several times over in a few minutes, up to and including the Strange Robot. I think this might be a bug?

Absorber

Play Absorber

Feb. 25, 2020

Rating: -5

Speed bonus is fairly unintuitive. Having a lower speed stat is better, because it actually measures the time between your turns, not how quickly the turn meter increments. When enemies are listed with positive speed bonuses, your speed stat goes down (which is good), and negative speed bonuses raise your speed stat (which is bad). All in all, pretty confusing.

Ragdoll Invaders

Play Ragdoll Invaders

Feb. 25, 2020

Rating: 4

2/5, still better than a Papa's Whatever-ia game.

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