I would really like the engine to work on a toggle switch. By that I mean make pressing the down key shut off the engine and not turn back on until the key is pressed again. Also, work on the "random" placement of way-points in the missions. In both vertical and horizontal races I got sequential way-points that were at impossible angles from each other.
I was very excited about the premise of this game, and platformers are among my favorite genres. However, having to switch arrow keys to wall-jump is not only a pain, but also out-dated compared with most modern flash games. No matter how good the rest of a game might be, I'm not putting up with that. I gave this one up at the beginning of level 1-3.
4/5. You lost a point for not having the voices on Kongregate. I first played this on BubbleBox, and the voice work really adds to the story's atmosphere.
Great job! In these days of gun wielding robots and never-ending wars, it's nice to have a pleasant, peaceful game that you actually have to put your mind to. [And it's for a great cause to boot.]
I got hooked on this game on another site (armorgames I think). The story is great, and the rotating field very innovative. How does Kongregate not have badges for this?
"to be continued" Hyptosis, I 'm not sure whether you're a brilliant designer or a filthy swine. Speaking as an addicted fan, I mean that in a good way.
It may get tedious trying to get someone to run down the stairs, but this is still by far the best haunting game I've played! Seems like every time I play I find a new animation. 4/5: Great job!