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Caesar's Day Off

Play Caesar's Day Off

Feb. 26, 2017

Rating: 1

Very short, very funny! I love all the continuity! Delightful. :)

I Have 1 Day

Play I Have 1 Day

Feb. 25, 2017

Rating: 2

I found a bit of a goof -- if you make it to the end and click your clock until hour 25, you can actually die twice -- once by timeout and then if you wait a few seconds instead of clicking through to the logbook, you will trigger the wizard's victory speech, earning you a blastoff death as well.

I Have 1 Day

Play I Have 1 Day

Feb. 25, 2017

Rating: 3

Honestly, I thought the "bad" ending was way better. The credits certainly made me laugh.

Nick Toldy and the Legend of Dragon Peninsula

Play Nick Toldy and the Legend of Dragon Peninsula

Feb. 23, 2017

Rating: 4

"coffee"

Blocks With Letters On

Play Blocks With Letters On

Feb. 20, 2017

Rating: 3

Level 1: "Seriously? This is a game? With badges?" e_e Level 20: "Okay, this is pretty cool." ^u^ Level 32: "Ungh... halfway through... I can do this" =_=;; Level 50: "WHAT EVEN?!" @_@ Level 64: "Thank god...." TwT

Insectonator

Play Insectonator

Feb. 19, 2017

Rating: -1

Just what *kind* of single shot is the "Railgun" achievement looking for? It doesn't specify weapon and I've definitely taken out upwards of 10 spiders et al with my lightning and bazooka.

The Several Journeys of Reemus: Chapter 3

Play The Several Journeys of Reemus: Chapter 3

Feb. 18, 2017

Rating: 15

Finished aggressive mode first. Attempting to replay from the split scene took me to a black screen with arrows. Hitting the "restart" link on the black level took me back to the last Aggressive scene. Had to start with New Game. Colored fountain scene: Had Reemus standing on the cool palette button. Moved to the warm. Cool stayed activated while fountain spat warm. Attempting to stand on cool again had Reemus say something like, "Only room for one on that. Reemus doesn't cuddle."

Curl Up and Fly!

Play Curl Up and Fly!

Feb. 18, 2017

Rating: 4

Honestly the last vertical launch achievement is the hardest to get. It seems like it requires 4 perfect critical boosters to achieve. I've gotten to 29,850 with 3 perfects, one 85 or 91%, and an 80+ degree launch. It's maddening! Not to mention all the highest launch # and "hit this thing" achievements... those are pure grind. If I've bought and accomplished every other thing in the game with 50-60 launches, I'm not really motivated to get those ones because it's starting to get monotonous. Sucks for completionism.

Super Adventure Pals

Play Super Adventure Pals

Feb. 16, 2017

Rating: 1

This game keeps causing Flash to crash. I'd report it, but the "bug" link seems to be missing.

Hood Episode 4: Memories

Play Hood Episode 4: Memories

Feb. 15, 2017

Rating: 1

Okay, I've looked everywhere and tried all I can think of... nobody's said how to achieve the "Dog with Two Bones" ending (see high scores or Newgrounds badge of same name). I'd really like to know how this is done!

Snail Bob 7: Fantasy Story

Play Snail Bob 7: Fantasy Story

Feb. 13, 2017

Rating: 1

Holy cow, yeah that's bad... I've had the same tabs open between playing 8 -- which ran just fine -- and playing 7 and the lag is at nearly AOL-era levels.

A Matter of Caos: Episode 4

Play A Matter of Caos: Episode 4

Feb. 12, 2017

Rating: 4

Fantastic lore, excellent storytelling, amazing characters, awesome pop culture references, and of course, the greatest credits ever.

Developer response from ExperaGameStudio

Thank you! Your words are GREAT! You just made made our day! :) It's awesome to hear you liked it so much, it was our first game and we put all our efforts into that. If you liked it that much, you may want to know that: 1. As soon as we'll raise enough resources, we'll develop "A Matter of Caos: No Rest for the Wicked", another Mr. Glbert's adventure, for which we already wrote a basic screenplay. 2. In the meanwhile, you could try "A Tale of Caos: Prologue", here on Kong, which is the beginning of another Caos series. 3. If you're going to like that one, we're now on Steam with "A Tale of Caos: Overture"! Thank you again and have a wonderful life! :)

A Matter of Caos: Episode 2

Play A Matter of Caos: Episode 2

Feb. 11, 2017

Rating: 1

WELL I DID NOT REALIZE THAT WAS A SCROLLBAR. I restarted the game 3 times because I didn't think I had the ability to scroll through my items and kept picking up too many to be able to see the end. Perhaps make it stand out a bit more? Add some arrows?

Developer response from ExperaGameStudio

XD Sorry about that! In the future, we're going to release a "remastered version" of this game; we'll surely consider all of these notes, by then! :) Thank you for the suggestion!

A Matter of Caos: Episode 1

Play A Matter of Caos: Episode 1

Feb. 11, 2017

Rating: 4

*uses fang on safe* "It could pierce it!" Okay, let's melt it with acid, then.

Developer response from ExperaGameStudio

XD We're sorry, we should have set a message like "The fang would break", there, but it was our first game and we didn't think about any possible item combination... we hope you liked it anyway. :)

Where is cat?

Play Where is cat?

Feb. 09, 2017

Rating: 2

Adorable!

Mythoclick

Play Mythoclick

Feb. 08, 2017

Rating: 2

Pretty bad to begin with but for some reason I let it run anyway, amassing levels. At some point while I let it sit, it glitched out and went back to the "play" button. I clicked, selected a character, and the levels were correct but enemy HP and ability costs were set like level 1, and the Pantheon was locked again. On attempting to go back to level 15 to reopen it, enemy HP went into the negatives and my gold started draining away. Once there was negative HP, I could not advance again. Refreshing the page restarted the game from zero.

Developer response from AntiMatterJ

That's hilarious. I'm so sorry but I'm laughing so hard rn man.

can you find candy ?

Play can you find candy ?

Feb. 07, 2017

Rating: 2

The dude's kind of annoying, but here's a walkthrough: https://www.youtube.com/watch?v=b_VT7uYmxm4

Find What You Lose

Play Find What You Lose

Feb. 07, 2017

Rating: 4

Walkthrough is *required* for this game. Tons of meaningless, hidden panels and item locations.

Escape The Bar

Play Escape The Bar

Feb. 07, 2017

Rating: 9

Very little indication of what's clickable. *Especially* frustrating that certain items are not clickable until later in the game. Useless if you've already spent more time than necessary clicking every item in the room. Nobody expects an unchanged background item to suddenly become a key item.

Sky Chasers

Play Sky Chasers

Jan. 06, 2017

Rating: 1

Here I was, wondering -just how much longer- the game would be. Turns out I paused at the last save point. Some indication of progress would be nice. So would an endgame! Even an additional comic or something instead of just fade to credits in the middle of the flying field :/

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