always a big fan of the kingdom rush games, but I gotta say: making the jungle enemies "savages" who have "witch doctors" and are cannibals? did no one stop and think that one through? it's 2014 dude, that's kind of embarrassing...
The amount of experience your Miscrits gain should be determined by how much they fight. They shouldn't all get equal EXP from sitting around in your party doing nothing.
First, I woke up to discover a new game from Undefined.
Then, I saw that I could play as a lizardman.
Finally, I witnessed my lizardman do a victory moonwalk.
This day just keeps getting better and better.
I felt bad about nomming the final guy because he was the only one with a brain and therefore a Worthy Opponent. Clearly, my alien slug has seen too many Predator movies.
The original Moby Dick was one of the first games I played on Kongregate. I am overjoyed that there is now a sequel, and I will get no work done for the rest of the night.
Okay, good things first. The art is adorable and it's fun to see the empty world being slowly populated. The list of things that can be made is a great addition that keeps the game enjoyable and engaging, because you're figuring out what combinations might logically form these things rather than mindlessly generating every possible combination and seeing what pops up. This is a crucial element that Doodle God lacks. My main problem is with the hint system, because the hints are dead giveaways that spoil the fun. However, with the hint system switched off, as the game progresses and many of the recipes become less logical, we are reduced once again to random clicking. Long story short, 4/5. I would love to see a longer sequel with a bit more evolutionary logic to the recipes (blah blah blah biology major blah)...with those changes, it'd be an easy 5/5. :D
For a split second, I thought that the jack-in-the-box was meant to be the mouth-head of a Xenomorph. While I now see that this is not the case, I realize that a Xenomorph jack-in-the-box would be the greatest toy of all time. Someone call Fisher-Price.
I'm glad that I'm not the only one who got way too emotionally invested in this game. (I taught him to READ! I taught him to SHARE! I taught him to USE A FORK! And you just go and SHOOT him? You BASTARD!)
Also, I eventually reached a point where I was procrastinating doing my real research by doing virtual zombie research. In short, 5/5.
Am I the only one who kept the same starting 5 from city to city and got really attached to them? (One just got bitten, and I'm surprisingly emotional.)