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Ciffy's Comments

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SuperBalls!

Play SuperBalls!

Jan. 13, 2008

Rating: 0

highscores implemented... working on music and sound. It's my first ever game... give me a break :P

SuperBalls!

Play SuperBalls!

Jan. 13, 2008

Rating: 0

If you download the most recent version (refresh your page), the lower right hand corner issue should be fixed. Also, balls should no longer spawn on you, or very near to you.

Ragdoll Avalanche 2

Play Ragdoll Avalanche 2

Dec. 13, 2007

Rating: 0

This game needs a trick system. :) Like cutting off your head clean (with no other injuries), or doing x number of flips without dying, cutting off all four limbs without dying, etc. I get fairly high scores and then get caught doing silly tricks like that and losing because of it. :( ****

Caravaneer

Play Caravaneer

Dec. 01, 2007

Rating: 0

very simple, yet engaging gameplay and a fairly original concept (at least for kong). Needs an end game goal or at least a higher, more difficult badge. Without it, there's very little reason to keep going.

Johnny Rocketfingers

Play Johnny Rocketfingers

Nov. 28, 2007

Rating: 0

good ideas and fun concept, but not a fan of all the language with no reason.

Papa Louie: When Pizzas Attack! - Kongregate Version

Play Papa Louie: When Pizzas Attack! - Kongregate Version

Nov. 27, 2007

Rating: 0

very fun platformer, challenging enough badge and game (w/out google / walkthroughs) without being broken or uneasy. The solution is always right in front of you if you look. 5 stars.

Orbular

Play Orbular

Nov. 13, 2007

Rating: 0

original take on the breakout formula. Physics can be a bit frustrating (not a flaw, just stating a fact) and there shouldn't be a limit to the number of times you can be grown or shrunk. I agree with a previous post that there should be some easier way to distinguish your ball from the orbs your breaking, a color or graphical distinction. 4*

Feudalism

Play Feudalism

Nov. 09, 2007

Rating: 0

game is VERY buggy and extremely easy once you figure out what you're supposed to be doing. This game does NOT need a hard badge for completion. There are several different types of units where 10 of them on the field with you will guarantee a win every time without you lifting a finger. Once I bought 10 Inquisitors, I did nothing but send arrow rain in for the rest of the game (over 3/4ths of the map) while they did the work in killing enemies.

Desktop Tower Defense 1.5

Play Desktop Tower Defense 1.5

Nov. 08, 2007

Rating: 0

Absurdedly Addictive! I've finished all the badges and almost all the modes (Trickle and Splash only elude me), and I can't help myself but come back again and again! Make more modes please! Perhaps a design your own challenge?

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