I'd like to see a speed attribute in soldiers, it would be randomly chosen at the start, and would increase like rifling until it reaches the maximum for that particular unit. Some units like spec. ops would be always be fast, while snipers would be slow.
"with a bit practice the piano song can be done by rote"
Yes crula, I think that's the case with all of them (but still, try it on 15x hard with all crazy)
I got a(n) A+ medium! My score was 779537 with a max combo of 82. I scored 265 perfects, 52 greats, and 18 goods. I got only 6 bads and 4 misses! I was playing on 1 speed and had 0 crazy options on. Great game, I like it! Play it here: http://www.thorgaming.com/games/3926/feel-the-beat.html
Wow, I'm quite impressed with this game, but it could be a lot better.
Maybe we could set the angle of the mirrors ourselves and have lasers bouncing of in lots of directions (think angle of inference).
Different colours of lasers would be nice (if only to brighten up the gameplay) and you could probably set up coloured mirrors that only reflect/let through certain types of light (just posing ideas here).
Curvy mirrors, beam splitters (maybe a crystal which splits the beam and sends it in two different directions),
music, hints (people who are stuck can push the hint button and it'll show you where one mirror is which you haven't found (or have placed incorrectly)), laser beams which never end (or maybe finishing spots inside the grid which can't be built on top of).
There's a lot you can do with this game, and I would be very interested to see it if you did :-)
Rating: 3/5 (at present)
Arrrgh! lv 14, computer starts lagging like hel- *ahem* heck, I right click by accident, page reloads, game resets (and for some reason the sponsor's site opened) end result: progress lost, no thirty points for me :(
This shouldn't be a performance-high game - by which I mean it should play even on my cruddy laptop.
I don't care about technical things, like rendering 500 different little balls, all flying in different directions.
MAKE IT WORK >: (
(that said, I do enjoy this game - I don't bother to complain about games which I don't see any potential in)
A bit underdeveloped, and for some reason, whenever I move on to the next level, the sound turns back on :(
On the other hand, the concept is good, the layout is nice (if a bit bland), and it's still being worked on :)
I'll give you a 3/5 now, and take another look at it in a couple of weeks :)