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Doodle Defender

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Apr. 23, 2008

Rating: 0

Liked the music by the way :-)

Doodle Defender

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Apr. 23, 2008

Rating: 0

2/5 at present. I really liked the concept, so I thought it was a pity you didn't implement it a bit better. A 'rubber' tool would be good so you don't lose all your drawing when you want to change your ship a bit. The “symetrical” feature xJem suggested would be really helpful, as well zoom, a a straight line tool and movable & pointable turrets. And bigger ships too, I don't want my death star to look like a peice of grit stuck on the monitor. You could make the gameplay a little more complicated too, maybe a bit more arcade style with some enemy turrets and walls and things, and collision detection that works properly (just musing here). It's a good idea, now turn it into a good game. (And I wanna sword anna rocket spaceship for christmas).

Doeo

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Apr. 22, 2008

Rating: 0

I really liked the graphics (obviously some effort was put in there) but I didn't really see the point. Maybe I'm just the wrong type of person. 3/5 (sorry)

Monsters' Den

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Apr. 20, 2008

Rating: 0

I like it, a simple well-contructed RPG. Good work 5/5

BoomsticK

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Mar. 30, 2008

Rating: 0

I'm not quite sure how I got an accuracy of -1667% still good game 5/5

Onslaught2

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Mar. 29, 2008

Rating: 0

knocked my best score up to 2586807300 on medium

Onslaught2

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Mar. 27, 2008

Rating: 0

1653173733 on easy, spent $511,977 which seems pretty cheap for two fussion cannons, a railgun and a giant sniper gun thing (not to mention a fairly sizable array of rockets, lazers, machineguns & tazer + lots of modifys )

R.O.B.O.T. Relatively Obedient Being of Thought

Play R.O.B.O.T. Relatively Obedient Being of Thought

Mar. 20, 2008

Rating: 0

It's a promising game, but it's far too slow. Some different maps and a bit of a storyline would help keep interest, some more types of enemies would be cool too.

Open Doors

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Mar. 14, 2008

Rating: 0

I'm stuck on the last level ;-( Good game though, 5/5

Open Doors

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Mar. 14, 2008

Rating: 0

Seems to lack continuity, I spent about 10 minutes on level 13 but did level 22 in 18 seconds flat. (Or maybe thats just me.)

SHIFT

Play SHIFT

Mar. 12, 2008

Rating: 0

I liked it although I thought the extra elements in SHIFT 2 made it a lot more complex (complex being good, you can have too much simple). It reminded me of portal but not to the extent that I thought it was a ripoff, they've got fairly different game play.

Free Rider 2

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Mar. 01, 2008

Rating: 0

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Free Rider 2

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Mar. 01, 2008

Rating: 0

-cq 1i,76 1i 76 92 i4 92 i4 1s tm 1s vs -7g vs 3o 12m 8o 180 8o 180 2q 14s -18 14s -76,1es 8o 1es -76,14s -7g 14s -76,uk 8o uk 5a r6 5a r6 8e,r6 8o r6 84,uk 8o 106 7q,r6 8o pk 84,l8 hq k8 i0 j3 ia i0 ip h9 jo gq ks gr m8 gr ng gg or gd qe gj rr gi su g4 u7 ft vd g5 10j go 11h hj 12c ie 136 j6 146 jr 155 ku 15i m8 15p nf 15l oj 15f pp 15j qn 163 rj 171 sb 182 ti 190 v8 197 112 19c 12s 19a 14e 18s 15o 18a,1ei gs 1cc f0 156

Free Rider 2

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Mar. 01, 2008

Rating: 0

-7g -uk -7g -uk -34 -106 -34 -106 1i -uk 1i,-k0 -50 -k0 -fk -g8 -50,-pk -7g -pk -fk -t2 -7g,-pk -fk -k0 -fk -oc -7g,-pk -fk -n4 -o2 -k0 -fk -mg -o2,-no -o2 -ls -o2,-pk -fk -mg -o2,-mq -fk -mq -o2,-no -o2 -no -pa -ls -pa -ls -o2,-n4 -pa -n4 -qi,-mq -pa -mq -q8,-ne -pa -ne -pu,-m6 -pa -mg -pk -m6 -pu -ls -pk -m6 -pa,-mq -fk -k0 -50,-om -7g -mq -fk,-pk -fk -k0 -50,-u0 -6s -u0 -3e -p0 -3e -p0 -6i,-u0 -6s -p0 -6s -p0 -6i,-92 1i -92 -34 -cq -34

Free Rider 2

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Mar. 01, 2008

Rating: 0

76 1i -uu 1i,-84 1i -84 -50 -ne -50 -ne

Luminara

Play Luminara

Feb. 08, 2008

Rating: 0

Arrgh! I think I've burnt out my retinas. Seriously though, fun game.

ZunderFury

Play ZunderFury

Feb. 08, 2008

Rating: 0

Fun, only really gets hard at about level 8 though (but yeah, then it gets really hard)

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