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Mars Colonies Demo

Play Mars Colonies Demo

Jun. 23, 2013

Rating: 8

Still not rating this game above a 4/5 until the colonists learn to RUN BACK TO BASE WHEN INJURED, rather than RUNNING DEEPER INTO ENEMY TERRITORY.

Mars Colonies Demo

Play Mars Colonies Demo

Jun. 23, 2013

Rating: 1

Just found out that water and power pipes can overlap. THANK YOU BASED UTILITIES.

Mars Colonies Demo

Play Mars Colonies Demo

Jun. 21, 2013

Rating: 0

There needs to be a way to recall the colonists. Either that, or they need to be smart enough to go back to base if they're severely hurt.

Plunder Mars

Play Plunder Mars

Jun. 21, 2013

Rating: 2

Cannot tell the letters apart at all.

Personal Trip to the Moon

Play Personal Trip to the Moon

Jun. 21, 2013

Rating: -6

I feel robbed. There was more poetry than actual gameplay. This should have been an interactive poem, or rather, just a poem.

Book of Mages: The Dark Times

Play Book of Mages: The Dark Times

Jun. 21, 2013

Rating: 3

When I'm attacking, and I choose to rest, I shouldn't be blasted with an opponent's attack. Either that, or mana naturally increases over time.

A Duck Has An Adventure

Play A Duck Has An Adventure

Jun. 17, 2013

Rating: -1

For those of you saying that the final shape isn't anything: it's actually a duck penis.

A small talk at the back of beyond

Play A small talk at the back of beyond

May. 17, 2013

Rating: -7

>sometimes parser loses it if your answer is too short. It works better with full sentences like "I want to leave" As someone who just came here from 1982, what the hell are you talking about?

Sands of the Coliseum

Play Sands of the Coliseum

May. 14, 2013

Rating: 3

Idea for a sequel: permadeath. Make you really have to use the school mechanic. (Also make new slaves 100x cheaper so you can use the mechanic.)

Solipskier

Play Solipskier

May. 11, 2013

Rating: 1

Any one else mildly disappointed that the headphones-off speed isn't 88mph?

no-one has to die.

Play no-one has to die.

Apr. 27, 2013

Rating: 3

The final ending was kind of unsatisfying. Maybe if there's a sequel to it?

The Grey Rainbow

Play The Grey Rainbow

Apr. 12, 2013

Rating: -1

You guys did that walking rhythm game, right? Or did you just borrow the music?

Developer response from BlackOliveGames

I didn't, it's probably a coincidence. I chose the music by feel, from a royalty-free site, probably the same one

Cyclomaniacs Epic

Play Cyclomaniacs Epic

Mar. 25, 2013

Rating: 1

Wyvern: I think you just have to hang for a while.

Fear Less!

Play Fear Less!

Mar. 13, 2013

Rating: 3

Never mind, figured it out: you're allowed to set your attack way before you actually need to swing.

Fear Less!

Play Fear Less!

Mar. 13, 2013

Rating: 3

Getting real annoyed with the attack function. Half the time I swear to god that it's timed so I have to take the hit. I essentially have no control over this, and it's frustrating as hell.

I Am An Insane Rogue AI

Play I Am An Insane Rogue AI

Mar. 07, 2013

Rating: -10

CRUSH. KILL. DESTROY. SWAG.

Bubble Sky

Play Bubble Sky

Mar. 06, 2013

Rating: 3

Also, what causes the aiming line? I've lost it IN THE MIDDLE OF AIMING MY BALL.

Bubble Sky

Play Bubble Sky

Mar. 06, 2013

Rating: 4

I'm pretty sure this was never playtested. I don't know what's most annoying: being penalized for setting up shots, the shot generator that makes Snood look generous, or the fact that extra balls swoop in from the side and disrupt your shot - resulting in a penalty.

The Imperium

Play The Imperium

Mar. 05, 2013

Rating: 4

Aw yeah, it's this game! First found it back when I still had dial-up. This is gonna be a good five hours.

William and Sly 2

Play William and Sly 2

Mar. 05, 2013

Rating: -1

My game doesn't save. Anyone else encounter this problem/know how to fix it? I'd like to get through the whole game.

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