convolutionxx, there is a gold per minute stat. It's at the bottom of the stats page, which is the right-most tab. Also, the most efficient map to farm is always the highest one that you don't die on. When you're offline, it's doesn't matter what map you were on, just you DPS and your Gold Bonus.
Bug: recently, graphics have started getting stuck on the screen. Sometimes it's the little red burst from click damage, sometimes it's the letters for gold that is earned, and right now I have the gray swipe from clicking permanently on my screen. Even resetting the world doesn't get rid of them.
Thanks for the report. We're aware of this and it's on our fix list to look into. They only get cleared by a refresh at this point. Sorry for any inconvenience in the meantime.
Why do the crusaders with "affects the crusader farthest away" abilities not work properly? Their abilities are pointing towards the reindeer, not crusaders.
tarzan_6000, I don't think time warps ever dropped in silver chests. I didn't even notice that they aren't in silver chests until other players pointed it out.
bps114, why do you say that it is unattainable? Are you soft resetting the game? Using Nate's level 150 ability to reset the game gives you idols, which makes your crusaders stronger. That makes it easier to progress in the game and get to higher levels.
Idea for events: Shrink down the icon for the event. Right now it takes up a lot of the area where enemies come out. Combined with the gear card icon and the new advertisement icon, that area is getting very crowded. Even with just the event icon, it's sometimes hard to see the names of the new event enemies before my guys defeat them. Slide it to the right, so that everything is off-screen except the counter for the collectible. When someone hovers over the counter, then slide the whole thing out so that they can see the name of the event. You wouldn't even have to change the art, just make it hide most of itself when the players aren't looking at it. We don't need to see the name of the event all the time, just the counter.
Thank you for the feedback and for being so thorough. This is a good idea and it could work well. However, it's too soon for us to try this for the Christmas event, but perhaps for the next event we run. :)
I'm okay with the idea of the buffup button, but it covers a lot of screen real estate. How about reducing it to just the circle with the sword, then moving it up so that it is to the right of the minimap. It can go bellow the right arrow for the minimap just like the 'level all' button goes bellow the right arrow for the crusaders. Instead of a timer, it can grey out and refill like the ability buttons. That would make it *much* less obtrusive.
bonelessbeef, the roboturkey has an ability called "Short Circuit". It gives him more DPS based on the crusaders around him. Place him next to your strongest guys. When his DPS is 40% of you total party DPS, you get the achievement.
OldFern, you need to soft reset the game. You do that by buying Nate Dragon's second-to-last ability. You'll get a big, red button to push, then you'll you the prize. You'll also get the idols you've earned. After you pick a new quest, those idols will give you a bonus that makes your guys a little stronger next time.
Thanks for the report. We're aware of this and it's on our fix list to look into. They only get cleared by a refresh at this point. Sorry for any inconvenience in the meantime.