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Komentar dan ulasan game
Jul. 02, 2013
I found level 59 very frustrating because the blue magnets don't exactly behave how I feel they would. Instead of making the player circle around them, they do an awkward sort of pull. If you're too far away, you go further away, and being too close leads to you crashing as well. Because no checkpoint is available, it's very aggravating when the magnet before the giant block ends up shooting me off in the wrong direction and then I have to do the beginning many more times before I actually make it there again. Aside from the serious frustration the levels leading up to the end give, the game is very fun, and is well-made throughout.
Balasan Developer
Thanks:)
For a first game ever, it's... okay. Messing up the title was something you should have avoided. Also, it's really easy to win by holding down movement and looping around while mashing the space bar as fast as possible.
Mar. 27, 2013
Not being familiar with the game yet, I found a bug while experimenting. Without a research facility, you can still research technology by clicking on the auto button.
fixed
Jun. 25, 2012
Wait, what? I died to the final boss, then I retried and I instantly won.
Feb. 22, 2012
@Ownage443 Yeah. There could be a normal setting (0), a hard or fast setting (3000), and a crazy setting (10000).
I think it'd be better if it were said on the menu that you can reset level progress by selecting a gamemode.
What I love about this game is that there are some cheap gimmicks the characters have that allow you to beat levels in really weird ways.
Dec. 10, 2011
A useful note is that you actually move slightly faster when slowing time.
Dec. 09, 2011
Construction upgrade is still slightly bugged, while the cost reduction does apply, the hotkeys don't work until you have enough money to have bought the tower or trap at full price.
Dec. 07, 2011
It's hilariously cheap as I take every burrow over and spam as many rodents as I can everywhere.
Nov. 19, 2011
It's too easy to spam RP from massively clicking an item and skip. The skip should only pop up after a second or something, and the overuse penalty needs to increase depending on how frequently the item's been used recently.
Sep. 04, 2011
Great. Party is broken for me, as all it's doing is displaying a blank box and stuff.
Finally fixed :)
Aug. 31, 2011
Simple yet fun game, I love it.
Aug. 08, 2011
Warp turtles are really annoying. They seriously need to warp at least three times less often, and be edible while fading in/out of warp. Also, even stupid creatures know how to avoid obstacles. At least make the penguins get another target if they find themselves stuck on one.
I find it kind of ridiculous that nobody tries to fight back, even though it would be kind of a pointless feature.
Aug. 07, 2011
Pet seriously need more fullness from a feed. Perhaps 5, but +1 every two levels. Or something.
Jul. 26, 2011
I think polymorph should have turned people into cats, not sheep. :P
Jul. 10, 2011
Ugh, now coins get stuck over the roof.
Jul. 01, 2011
I'm spealic! :D Ok that was a pretty dumb joke.
I gave Victoria really high speed and the best SMG and now she's practically overpowered.
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