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The Space Game

Play The Space Game

Feb. 18, 2009

Rating: 0

Rather large flaw on mission six. I had several missiles, most of them fully upgrade. When the ships started showing up, the missiles all fired one time. After that they never fired again. Obviously I lost.

Minions

Play Minions

Jan. 10, 2009

Rating: 0

Getting extremely irritating when most of the time you manage to get in a game, either your teammates don't understand what "teamwork" is or they decide to quit. Quite the load of bullshit when a 4vs4 game turns into 4vs1.

Hey Wizard!

Play Hey Wizard!

Dec. 11, 2008

Rating: 0

Forgot to mention that I've also glitched myself through the floor in the arena by doing that. It's easier than it might sound.

Hey Wizard!

Play Hey Wizard!

Dec. 11, 2008

Rating: 0

It's possible to glitch yourself through walls and floors using the necro hand... If you're in the right/wrong spot it will push you through when you summon it. In areas like level 6 that would be a bit of an issue, but you'd still have to destroy the gates before you can kill the behemoth.

VK 1939

Play VK 1939

Dec. 06, 2008

Rating: 0

For anyone who has played Starcraft, think zerg rush, not skilled tactics. Use cheap units, upgrade whatever helps them, and just spam them at the enemy...

VK 1939

Play VK 1939

Dec. 05, 2008

Rating: 0

If you think the hostage is mission is bs, just wait until you get absolutely spammed by blimps, helicopters, tanks an infantry. I don't know if it was just because of the upgrades I chose or what, but I don't see how the hell you're supposed to beat that. Also, when one of your towers is practically 100% certain to be destroyed in the first 15-20 seconds of the 7th mission, how are you supposed to keep any of them from being destroyed? I tried everything I could think of, but nothing made any difference. If there was more balance between the two sides (player and ai) I might be inclined to give a decent rating. Atm, the basic idea/theme is decent, graphics are ok, gameplay is tolerable, balance is non-existent, the mouse-over upgrade info needs to be able to be seen and you might want to add a mute button for people who don't like the music. Overall 3/5

3000 AD

Play 3000 AD

Nov. 20, 2008

Rating: 0

Ok... so better instructions would definitely be good to provide. In order to get out of the upgrade shop you have to add your weapons. It doesn't automatically equip them. Click on the "add weapon" button both arms and shoulders, select an option and a "begin" button will show up. Instructions are lacking, the game is rather is dark, but the nostalgia is a half-decent reason to keep playing this. It brings back some old memories.

3000 AD

Play 3000 AD

Nov. 20, 2008

Rating: 0

Couldn't figure out how to get out of the upgrade shop, so I right clicked and hit the "forward option". Seems to be about the only choice.

Star Raider

Play Star Raider

Nov. 17, 2008

Rating: 0

There's not health system at all. Being killed in one hit and only having three lives really sucks. Might want to consider adding something along the lines of health or shield instant of being instantly killed.

Mytheria

Play Mytheria

Nov. 16, 2008

Rating: 0

The only difficult match was the Black World challenge. Other than that it was almost too easy. Anyone who has played Magic: The Gathering (and knew what they were doing) will know how to play this with no problems whatsoever. It's basically identical. One more form of power, different creatures, but otherwise it's all the same.

Blink

Play Blink

Nov. 15, 2008

Rating: 0

Had the same issue as TPO. Seems like if you fail that mission once, it goes into turbo speed or something. There's no way to beat it after that. A split second after you hit the retry button a barrel has dropped to the ground and either killed you or killed civilian. 1/5 until/unless that gets fixed.

Industrial Tower Defence

Play Industrial Tower Defence

Nov. 14, 2008

Rating: 0

You can sell towers. Use the third icon (the one that looks like a - sign). The trick is you can't place the cursor directly on the tower. So if you've got a basic tower you want to sell, click that icon and put the cursor on the same square as the tower, but in the tiny empty space right by it instead of actually on the tower. It would be good to be able to sell towers more easily though. It's a bit of a pain atm.

StarBaron

Play StarBaron

Nov. 11, 2008

Rating: 0

On normal speed this game seems to crawl. It eventually starts to lag horribly. Selecting planets and specialization icons because a rather large challenge. For as little as there is going on, it seems to take up too much cpu/memory. It was interesting for a while, but every mission is basically the same, some get bugged and can't be completed and then there's the lag. Overall 2/5

Nano War

Play Nano War

Nov. 09, 2008

Rating: 0

Due to the incredible irritation of constantly losing because of the computer starting with at least twice what the human player does, I'd say this game is a p.o.s.

Descent - The Flash Version

Play Descent - The Flash Version

Nov. 07, 2008

Rating: 0

Eh. Constructive criticism: too easy to run out of energy and have no way to regain any. You can get yourself killed because your only choice left to kill enemies is ramming them. Shield and energy seem to need a larger value. See about adding some boundaries to the edges if you can. It's possible to go out of the actual game area.

Descent - The Flash Version

Play Descent - The Flash Version

Nov. 07, 2008

Rating: 0

I'm glad the original descent didn't suck this much. To be fair, I have yet to see a shootorial game that actually seems decent. However, taking a good game and turning it into this...

Metal and plasma

Play Metal and plasma

Nov. 02, 2008

Rating: 0

Until you get the green wave-like shot for your gun, your normal shots are completely worthless. If you manage to finally get that, it's so overpowered it's still not fun. I've seen worse graphics. Sound effects and the music got annoying after a while. Overall 2/5

Nano War

Play Nano War

Oct. 24, 2008

Rating: 0

I'd have to agree about level 11. The game was decent, but the 11th level was nothing less than pure bullshit. You don't stand a chance when you get swarmed by 6-10 times the cells you've managed to get. At one point I had around 115 while red had 1k+. Lame.

Whiteboard Tower Defense

Play Whiteboard Tower Defense

Oct. 01, 2008

Rating: 0

Towers get unselected while trying to sell them. Major flaw. Can't juggle very easily when you're trying to press the sell button and it no longer has the tower selected. So far that's been the biggest pain out of the badges. The game is easy, but the lack of controls, response and the delays make it irritating.

Z-Rox

Play Z-Rox

Sep. 21, 2008

Rating: 0

For those of you posting answers, find something else to do. Seriously, if you don't want to figure it out on your own, why are you even playing this game?

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