Love the game! A few more upgrades would be nice, such as weapons and armour. When you've upgraded everything, you'll just sit on a stack of money with nothing to spend it on (not a bad thing really).
This is rather cumbersome. When there are a lot of "bubbles" on screen it tends to lag really badly. There's no warning when the outer circle of bubbles moves inwards, becoming a huge distraction. There are no actual rewards (other than bombs, which don't really help) and the random aiming line is annoying. I like the variation on a common theme, but don't like this game; it's not without its kinks that most definitely need ironing out.
Love this game is cool, not the sort I usually go for but favourited nevertheless. Is it me or does the movment "feel" like treacle then suddenly unstepping out of it.
I appreciate a certain irony in this in light of Jagex's recent "update", i.e. the Evolution of Combat. Keep things simple. But the game itself is...well...um...CRAP! putting it more politely than what I told Jagex when they went ahead with EoC anyway, despite insurmountable complaints against it.
This is very good and runs very smoothly! Quite an innovative take on mini-gold. However, I found it rather too short - only really because I wanted more. This is one of the few golfing games I enjoy playing.
I enjoyed the game, but I do have to agree with a few points mentioned above. Also, there doesn't appear to be a key assigned to healing, which is particularly annoying when the screen jumps about. When there are swarms of bugs on-screen, it becomes very laggy and at times slows right down (no matter what the Quality is set to). The knife is my bane; the crosshair doesn't always detect the bugs unless it's dead centre, it's more luck that you'll hit them.
This is a vast improvement on Spectrum Runner. The controls were rather cumbersome (in particular bouncing off the sides was rather off-putting). Vector Stunt, however, is definitely a worthy sequel and pulling stunts from ramp to wall is much easier. I also like the fact that you can choose your own songs! You've earned one of the few 5 stars I give (usually it's 4).
GrizBe hit it. Spelling/grammatical errors (as well as omission of words). Agility training is particularly frustrating, as you sometimes need to be *right* on the edge to make a jump successfully. Battles *are* somewhat imbalanced, especially the beginning battles and both monsters need to have equal footing to start, becoming progressively more difficult in relation to your own monster's stats. It's fun for a while, but because of the initial imbalance is off-putting. The game has the potential to become *really* cool. 3/5 score due to the aforementioned imbalance.