The "Rebuild New City" option you get at City Hall after you win the game is a very nice touch!
"What's that? I can start a new game with five high-level multi-class people instead of five low-level single class people? YES PLEASE!"
This game has come the closest to getting me to buy some Kreds, just so I can send the dev a tip. However, I'm rather broke, so you'll have to settle for my 6/5. Thanks for the great game!
Okay, I'm missing something. I build a reactor, and a few seconds after it finishes, my collection goes up, and then after a few more seconds, so does my depletion! I didn't build anything else, so why am I using more energy to run something that PRODUCES energy?!
Wherever you clicked on a block, that part of the block will go to wherever you release the mouse, assuming that point is in a straight line from where you clicked. If it isn't, have fun...
I didn't even finish the third area because I got fed up with Dim's luck-based levels. However, Undead Mode is most enjoyable.
Still, only 3/5 because of how bad Dim's levels sucked.
5/5 for a great game - 2/5 for too many luck-based levels all made by the same player = 3/5 Final Rating.
I didn't even finish the third area because I was sick of doing every level 15 times because of Dim's ****ing luck levels.
Never mind. Definitely not the correct rotor wirings. You can't change the positions of the rotors yourself, and all three move together. Not how the Enigma worked, but you weren't writing an Enigma simulator, you were writing one of the best escape games on Kongregate! Nice job, and I'm looking forward to #3!
Seems like a fun game. My absolute first impression was 3/5. Playing the game more and getting into it brought it up to a 4/5, but needing Kreds for EVERYTHING brought it all the way down to 2/5. If you decide to not listen to your players, that will probably change to a 1/5.