I got up to level 21 and it glitched and wouldn't let me skip, lost interest. I would like to know what that "code" was though, I had to skip the gibberish question after "did you really deciper question 4?" (I didn't) And the CODE RED level with the ???s. I remembered Fibonnaci, but didn't know how to apply it?
I refreshed again. All my ships are placed, but it wont let me start. It says "YOU CAN'T START UNTIL ALL YOUR SHIPS ARE CORRECTLY PLACED!!!"
This game is bug central! I am done with this.
K, I just beat the computer. So I played again, and I covered almost the ENTIRE MAP WITH SHOTS, and I got NO HITS! Then when the comp finally hit all my ships, it showed up all of his ships on the SPOTS I ALREADY HIT. Lame bugs.
Finished the game without my castle getting hit. NEEDS A PAUSE BUTTON!!!!! The death penalty is balanced, the boss battles are easy, and just take too long. You can outrun all but the green enemies and mages, so all you have to do is special the mages, outrun and circle all the other enemies while your specials respawn. The specials aren't balanced either. The right side TOTALLY OWNS the left side specials (especially God Ball), they are literally all you need, and the FINAL special "Fire Angel" is totally lame, not even as powerful as lightning or meteor, yet it takes the longest to get to? Easy game, just takes a long time ESPECIALLY WITH A LACK OF A PAUSE BUTTON!
Great game, very strategic, I LOVE IT! Only problem is that Buds do NOT increase max water supply. Which makes it harder to expand above 60 in desert maps, cause water is so rare, and the sheer drain is so huge. =(
Played through 4 times and didn't get past level 14... Found out that most of the upgrades are actually NOT AT ALL beneficial. Explosive detonation makes you cause about half as much damage because it SPREADS your attack way too far. Spike wall is nice, but it makes it REALLY hard to hit the guys up on your wall. So on level 14, with a spike wall, you're flooded with high resist spiders that you need to hit with flames, but the flames wont reach em. I'm not playing with Spike Walls anymore
Great game idea, not so great implimentation. Good fun for a few minutes though. The black text on the dark blue background is hard to read. The dance moves and songs are GREAT! But the highscore objectives are far too easy with the way the game is set up. You can just hold one button until your score is high enough. No challenge or timing required. The game feels incomplete because it is very short, with no sense of completion or closure. No ending? How do you know you've done well? It takes away from the game. Polish up the dance system and objectives and you'll have an awesome game.
I don't like moving my right hand back and forth between the arrow keys and mouse to click every time I hit something. Having it auto start is fine. The tutorial and some of the other graphics are just a mess. It took me a full minute to figure out what I was even looking at. Use the KISS rule. Keep It Super Simple.
Having a hard game is fine. But all of the speed glitches make the game IMPOSSIBLE on my computer. It randomly stops and jerks forward and I lose control because of the processing power it takes. Give quality control and the ability to turn music OFF so it runs a bit smoother on slower machines please.
Ah, I loved playing Klotski when I was 7. I forgot the solution though, so I had fun resolving it on this one. It's easy once you know the trick, of course. =)
gerardbarta, I tested the energy pods a few times. Sometimes they don't give you the 5+ energy, sometimes they do. I think you have to equip them in the 1st slot for them to have an effect.