@10000bananas: You have to use it in bursts and pretty much have to wait until the zeds have passed the broken fence for it to be very effective at all. Aiming for groups helps, but before you've got any thick enough groups to use it on, hopefully you've got something better.
When doing combos in the kill count style levels, it is easy to get in the fog, and enemies hide in there, or on the other side of the tree, so you can't see who is where, and some enemies are out of reach.
This needs a lot of work, it is too easy to just go right by the orbs you are collecting, the enemies will pace back and forth waiting for you, and if it keeps your interest long enough to complete the level all you get is back to the title screen.
Level 101 shields cost around the same as level 172 Hyperdrives? The shields yield 1/32 the speed fully upgraded compared to the hyperdrives that still need their last upgrade...
Yeah, a few costs go whacked out and it's on me. The overall game length is what I wanted but there are those strange costs. DANG IT! That said, thanks for the comment and the play! Best, -Tim
"I've got a place to earn some cash to the shelter. Press the leaf." First off, that makes no sense, did you mean for the shelter? Second, that "leaf" is a piece of paper, or something like that....
Update your game, and fix the memory bug! I would have given the game at least a 4/5 if the game didn't crash, freeze, and us up all my computer's RAM.
And the fame doesn't register, if you have more than 3000 fame, or if you gain 3000 fame, I don't know if you have to start a new game for that, but this needs updates to fix long standing bugs for me to want to bother.
First off, I am suprised that they added badges before fixing some of the major problems this has, second, I don't know how many story arcs there are, but it doesn't seem to think I have ten even though I only have not completed ONLY the last quest of the story arc, because the fight is freaking ridiculous. I am not playing through again to get that badge without some fixes.
not all stages have this. you should stay in the middle to keep visibility.