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Bullet Audyssey

Play Bullet Audyssey

Dec. 09, 2011

Rating: 0

Incidentally, how to beat the lasers in your sleep: Move to the left of the screen, and then move to the right as slowly as possible - all the lasers simply miss you. As you get close to the right edge, hit slow, move to the right as fast as possible, and dodging the next 2 lasers will be easy as hell. You can then reverse your direction. With this strat, I beat all the laser ships without losing any health...

Clockwords: Prelude

Play Clockwords: Prelude

Dec. 07, 2011

Rating: -8

Done a u-turn on this game. It was enjoyable at first, however given the amount of words that the game doesn't recognise, and how costly it is to have to slowly delete a fifteen or sixteen letter word that the game doesn't know, it rapidly loses it's appeal, as the only way to win is to hammer out short easy words, such as numbers

Clockwords: Prelude

Play Clockwords: Prelude

Dec. 07, 2011

Rating: 3

So apparently antidisestablishmentarianism works. Well that's made the game easy then...

Run 2

Play Run 2

Mar. 24, 2011

Rating: 2

Badge should really be Hard. It really aint that bad...

Sonny 2

Play Sonny 2

Nov. 16, 2010

Rating: 2

2 mages and a knight on a bio is one of the hardest fights in the game. That said, bio is a pretty nasty class to play, as well as the most defensive, by far. Basically, get everyone's HP as high as possible with gear. Then make sure you've trained Retrograde, Crystalize, and Break as high as possible. First turn, set both allies to phalanx and break the lower mob. This will cause your allies to target the lower enemy most. Then play defensively, crystalise the top mage as much as possible, and burn down the lower mage using your allies mostly. Once the lower mage is at about 20%-ish HP, retrograde him, and switch off. If you timed it right, he'll now hit himself very, very hard, and die. You can then switch to the top mage, and crystalise the knight, sailing to an easy kill.

Sieger

Play Sieger

Oct. 31, 2010

Rating: 19

If I had any suggestions, it'd be to cut down on the chests. I found that I had more gold than I could spend by the end. Oh, wait...

Punk-o-matic 2

Play Punk-o-matic 2

Jul. 26, 2010

Rating: 1

Mm, personally I loved the game, but think that the scoring system is extremely badly though out. Scoring songs based entirely on how well you played the last 10-20 seconds is a bit pointless. A scoring system based on all three statistics (percentage hit, max combo and final score) would be far, far fairer. For instance, I just played a Watch Gig on Insane, and scored 97%, note streak of 193 with my overall score being Average, and so failed the song... :S

Chaos Faction 2

Play Chaos Faction 2

Jun. 15, 2010

Rating: 0

For those who are struggling with the final boss, a foolproof strategy is to grab a teleporter, walk off the left edge of the lower platform, making sure you remain on-screen, then pressing X just before you fall down.

Robot Wants Puppy

Play Robot Wants Puppy

May. 20, 2010

Rating: -5

Checklist for attempting this hard badge: 1) Do you enjoy waiting ten minutes for every fricken patrol, which seem to be designed to force you to wait for absolute ages every time they respawn? 2) Do you prefer your enemies to take luck instead of skill to evade? 3) Do you enjoy playing games with faulty collision, which seems to assume each enemy is a circle/square, despite the graphics being more advanced? 4) Do you enjoy replaying the entire game, because of a collision bug, causing an enemy to become unattackable, and block off your only path? 5) Do you enjoy playing games with level design that appears to have regressed from the original mario games? Note: For those of you who want an extremely hard, but genuinely fun platformer in a similar style, look up "I Wanna Be The Guy" on google. ;-)

Sushi Cat

Play Sushi Cat

Mar. 06, 2010

Rating: 0

ULTRA EXTREME FEVER! Oh wait... wrong game.

Desktop TD Pro

Play Desktop TD Pro

Aug. 09, 2009

Rating: 0

And for anyone stuck on 23, using this: http://jayisgames.com/images/hs_pam_desktoptower_level23.jpg maze, and clever juggling, it's easy to clear with 0 survivors.

Desktop TD Pro

Play Desktop TD Pro

Aug. 09, 2009

Rating: 0

For the snaps level which everyone seems to have trouble with, what I did (which worked flawlessly) was destroy the middle snap immediately, and replace it with 4 towers. While dealing with the first 2 waves (using snaps), I upgraded those 4 towers to max rank. From there, I increased these 4 towers steadily to 16, and built a maze around it, destroying any snaps in my way. I only ended up needing to use the snaps to destroy any snaps for the last 2 waves. Simple.

Exploit

Play Exploit

Apr. 04, 2009

Rating: 0

Very nice game. Remained intuitive, but very carefully walked the line between being intuitive and being complicated. I liked it a lot. Oh, and here's a level I made, which I named: "Crazy Train". 9D3,2D5,2D5,4D3,4D5,6D3,6D5,8D0,8D0,0B5,5A5,1>11B4,4A6,4>13B3,5A2,6>15B5,7A6,8>17B3,8A3,3>19B4,6B2,4D7,2D7,0D8,2A8,1>25B8,4L8,3L8,5L8,6L8,7G8,8P3,-1

Achievement Unlocked

Play Achievement Unlocked

Jan. 26, 2009

Rating: 0

234 secs. Nice. You can get it in under 5 minutes by staying on the menu screen for 1 minute or so. Or playing through once to practice, then doing it again. Whatever.

Achievement Unlocked

Play Achievement Unlocked

Jan. 01, 2009

Rating: 0

319 seconds. Fantastic game. 5/5

Tangerine Panic!

Play Tangerine Panic!

Sep. 24, 2008

Rating: 0

this is a battle for survival, don't try to dps. On a more serious note, a nice little cute game, and a well tuned badge.

Super Crazy Guitar Maniac Deluxe 3

Play Super Crazy Guitar Maniac Deluxe 3

Sep. 16, 2008

Rating: 0

Interesting game, but some of the base concepts rub against me, such as the fact that before you know the song the actual game is near impossible, and afterwards, its near trivial. I also dislike the scoring system... one time I very quickly racked up 1000 mistakes for butter fingers... then ended up with bronze. Tried it again much more tired, later... made a totam of fifteen mistakes, and still got bronze.

The Necronomicon

Play The Necronomicon

Sep. 09, 2008

Rating: 0

I never really enjoyed this game from the start, but I've managed every 'impossible' badge so far, and thusly am not giving up now... but working through 'challenge' mode, expecting some interesting puzzles, I've found nothing but time wasting badly designed tripe. For example, a mode in which you start with 5 health. The opponent has a roughly 2 in 5 chance (I worked it out given how often I personally won or lost) of beating you within the first 2 turns regardless of what you do. Laziness, tarrible, and dull in my opinion. First game I've ever given one star

Hedgehog Launch

Play Hedgehog Launch

Sep. 07, 2008

Rating: 0

I now see why everybody shows off their badge. It wasn't HARD, just heavily based on your luck on day 1... I eventually managed it in 3 days, after about 30 restarts, but only through luck and a few parts strategy. Detailed strategy 1) Buy goggles (2pts) as your first upgrade 2) Launch your hedgehog directly upwards, do not use thrusters 3) After that, you should have approx £2,000. Spend it all on left thrusters. Still do not use your thrusters. 4) On day three, your hedgehog teleports to space. Works every time.

Kongai

Play Kongai

May. 24, 2008

Rating: 0

While the game appears to be designed to be played multiplayer, fixing the computer to become a reasonable opponent wouldn't be a bad idea. There are many flaws with it's behaviour, not least the random Intercepts, but the worst so far appears to be it's knack for Intercepting during switch cooldown

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