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Game do Arthur

Play Game do Arthur

Sep. 18, 2016

Rating: 0

Que jogo lazarento da porra é esse, Arthur??

Pest Hunter

Play Pest Hunter

May. 21, 2016

Rating: -1

It's not that bad, c'mon. The graphics are ok and movements too. But, really, there is still a lot to be done here in order to become an enjoyable game. Some initial points: 1) A plot. 2) Removing that awful pop-up in the beginning of each level. Leave that info along with constant icons on screen's top, near the hearts. 3) Showing how many coins do we have. 4) Removing those senseless gun bubbles and making the upgrades "unloseable". 5) Allowing us to acess the upgrade screen after beating/losing any level. 6) Rebalancing the weapons' damage with enemies' hp. 7) Checking some small, yet annoying typos like "mashine gun". After these, more in-depth improvements can be thought. But don't give up. 2/5

Developer response from ConcoursManiaGui

Hey Cxdsom! Thanks for taking the time to give us some feedbacks, we appreciate it! We'll try to see what we can do to improve your experience in the coming games. Keep having fun!

Robert The Elf

Play Robert The Elf

May. 19, 2016

Rating: 0

Nice short game. Fluid movements, good graphics and sound, but it was a bit easy for me (first time play - hell mode with no deaths). Here are some perceptions/ideas: Fairies are overpowered, they should be way harder to find or heal less, like 1/4 heart. There should be a wider selection of itens, including consumables as bombs (damage, slow etc.), a time hourglass, poison, side crossbows and so on. Take away the after-hit invencibility and make the shield consumable (perfect protection for like 2 secs). Mouse controls are way preferred for bullet hell parts over keyboard's. Add more bronze doors and rise the keys' price (I've ended up the game with a lot of 'em, since I bought them all for nothing). There's a lot of potential here, and I'd love to see it explored. And, as many said: thanks for not being just one more idle game. 5/5

The Gatekeeper

Play The Gatekeeper

May. 08, 2016

Rating: 3

The game ended as soon it was about to start.

Reach the core

Play Reach the core

May. 07, 2016

Rating: 3

The games is nice, ok. But life's too short for such a painful and slow grind.

Down is Up

Play Down is Up

May. 05, 2016

Rating: 2

Great concept, but there is still a lot of non-explored potential. For instance, leves are just too "one-way", there's no place to be dumb since you just need to follow the only possible path to reach the final. But still, the controls are fluid and confortable, the music is adequate and the minimalist graphics fit well. 4/5

Diseviled

Play Diseviled

Mar. 05, 2016

Rating: 0

A pure platform as we rarely see nowadays. Well polished, solid commands, good difficulty. Easy 5/5.

Caravan Beast

Play Caravan Beast

Jan. 14, 2016

Rating: 0

Very good game though (I'm yet to finish it).

Caravan Beast

Play Caravan Beast

Jan. 14, 2016

Rating: 0

1- Allow to acess the 'Equip' tab while on trip so we get the option to throw them away instead of food. I had this issue on the early game, when I still had lame caravans. 2- Show monster evolution requirements on the guide. I had to search it on your Facebook page that Fuzzyfsh shared here. 3- Add an option to skip traveling animation. It gets really tiresome/time demanding and sometimes I'm simply not interested in looting that area. 4- Nerf gold gain on middle/late game or increase gym prices. It's just too easy to max out stats and get over-powered the way it is now. 5- Stores should not sell stat-boosting food. Same reason as before. Also, these foods seem to give bonuses way higher than they say, you should check that. 6- Maybe I'm just too noob, but I didn't manage to use the 'Tree of Life' arcana to ressurect fallen monsters. It's an active skill, but how can I click on the fallen beasts if they disappear? Maybe setting it to bring back one random ally when used works better.

Wrath Of Zombies

Play Wrath Of Zombies

Jan. 13, 2016

Rating: -1

Enjoyable, but easy and extremely short.

Clarence's Big Chance

Play Clarence's Big Chance

Jan. 02, 2016

Rating: 0

How come there was no oil found in that basement?

Idle Sword

Play Idle Sword

Dec. 16, 2015

Rating: 2

I'm also having the issue with the immortal King boss with negative hp. I'm on the 9th reset. Please, check that, laFunk.

Idle Sword

Play Idle Sword

Dec. 14, 2015

Rating: 1

Auto-raid the first dungeon a few times for haste rings, combine them (real cheap) and equip your warrior. Get some decent lifesteal, damage and you now have an almost immortal raging berserker. Sit and enjoy the massacre. Very nice and enjoyable game.

Dude and Zombies

Play Dude and Zombies

Oct. 09, 2015

Rating: 1

Got a minigun and it does not shoot, wtf? I haven't bought any of the weapons between it and uzi. Must I have all the previous for being able to use it?

Monster Saga

Play Monster Saga

Oct. 06, 2015

Rating: 0

I see some King's League inspiration here. And I like it

GemCraft chapter 0

Play GemCraft chapter 0

Sep. 16, 2015

Rating: -1

That's one very hard and lenghty game. Too bad I do not have enough patience for these anymore, 'cause this is a good one.

Specter Knight

Play Specter Knight

Aug. 28, 2015

Rating: -2

It had everything to be a great game: nice graphics and sounds, smooth controls and some lore. However, it gets you bored fastly due to it's monotony and nearly useless upgrades. It seems there was great effort and dedication on the concept and polishment, on the other hand, gameplay features and "addiction factors" were a bit forgotten. 3/5

GunBlood

Play GunBlood

Jul. 28, 2015

Rating: 1

I'm lmao with this game, thank you so much, developer! hahahaha

Sentry Knight Conquest

Play Sentry Knight Conquest

Jul. 25, 2015

Rating: 58

Upgrades do not keep up with the increasing difficulty (firing rate and movement speed ones would be heavily appreciated). Pets are often mistaken for monsters, and there's no way to remove them since activating one (I didn't see). Other game modes and a wider range of missions would help breaking the monotony, also. Overall it's a good looking, attractive game, but these issues weaken it a bit. 3/5

Egg Knight

Play Egg Knight

Jun. 02, 2015

Rating: 0

Quite good game, but having one wall to protect 3 supports makes things very unpleasant after a while. Am I supposed to level up one support at a time? That ain't cool. Also, the battle system have some small flaws like not allowing me to change targets or using arcane skills while attacking, and this gives some seconds disadvantage. 3/5

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