An ok game, the controls are quite weird, along with the level designs. There seems to be a focus of speed at most parts, which instantly require you to slow down and focus on balance. The constant shifting, along with the strange physics system, meant for annoying deaths, like the game was cheating me out of a decent run through. I also found a glitch where I landed from a jump onto a mushroom and went flying into the sky all the way to the end...odd. Overall, it's an slightly below average game with a Mario theme. 3/5.
OK after completing the game here's what I have to say. First, the bosses were too easy. All I had to do was find one spot and just whale away on them. Sometimes I had to move to another spot, but only for a few seconds before moving back, all the time just blasting away. Second, is this game meant to be a survival horror or a sci-fi action shooter? You can't have both, the music and atmosphere just don't work with the hordes of enemies. Third, the description says (and I quote) "upgrade your character, collect powerful item in The Breach!" all I did was level up and grab about 4 different items in the game, slightly misleading there. Also, the inventory screen was just pointless, you couldn't swap anything, just stare blankly at it. Finally, the ending. What the hell? This was the most dull ending to a game I've seen in a LONG time, what a let down. Overall the graphics are nice, the gameplay is good and it encouraged me to actually finish the game, just make it more difficult. 3/5.
Kongregate is for games, not animations. If you must show of your "skills" then go to newgrounds or something. (PS one little tip, work on your animation skills).
An interesting concept. While the artwork is reminiscent of "Closure" the radar part of the gameplay was fun and interesting, if annoying at times. The one issue I really have with this game is the plot. Why does the man have to be blind AND in the dark? Surely only one will suffice? Yes that isn't part of the game itself but that's about all I could find wrong. 4/5.
Ok after playing for a while, there are several things that can be done.
1) don't send the waves the second you click on the map.
2) Don't give the player a pitiful amount of money (only enough for one turret) and linking with this
3) don't send out enemies that cannot be taken out with one turret in the first wave, they just can't be beaten.
4) Background music?
5) There is no reprieve, not even a pause feature. The minute the wave is done another one appears, at least give a pause feature or a break in between attacks so the player can get their bearings.
You have the start of a good tower defence game, it just needs more work. 3/5
A good game, I really like the way the game moves, it feels smooth and isn't towed down by the turn-based element as usually happens with games like this. My only complaint is the lack of a skirmish mode, or something similar. Add that, and maybe insert the element of height to the strategy (the higher you are the better attck you get or something similar) and you have an excellent game. 4/5.
A nice game, much like frantic. The differences being that this one doesn't bombard your eyes with colour, tougher boss battles and good explosions! The boss battles feel like a boss fight, long, enduring and a true test of your abilities. I would prefer this to frantic. The one downside is the hit detection. Sometimes bullets will seemingly fly through your ship doing no damage, yet other times they will hit. Other than that a fantastic game! 4/5!
I...I...I have seen the future. Fire and brimstone, hell on earth...and right next to the devil...sat...THIS PIECE OF F***ING CR**!!!!! 5 MINUTES OF MY LIFE THAT I WILL NEVER GET BACK!!! I FEEL LIKE MY EYES AND EARS HAVE JUST BEEN RAPED AT THE SAME TIME!!! GOD MUST TRULY HATE US IF HE LET THIS PIECE OF S*** STAIN THE INTERNET!!! -666/5!!!!!!!!!!!!!!
OK for those who don't understand the game is meant to be called Time F*** but Kong wont allow swearing so he had to change the title. That's why it's called Time F*** on Newgrounds but Time Kufc here.
There's a glitch when facing archers. Go to the end of a screen and jump just when the archer is about to fire, the "arrow" disappears and you don't get hurt. It's effective when waiting for your powers to recharge.
For those looking for backstory: giant robots are trying to kill you. run. Happy now? Anyways, good game, nice pixel graphics and strangely addicting. My only problem is the placement of soem of the windows, but other than that a flawless game! 4/5!