Is the present for the gilded hero supposed to pop up after EVERY fifth level after 100 (like I think it's supposed to) or is it random? I've missed it twice now. Could it be because I bought gildings? I'm not too happy.
In the mid- to late-game, I'd love to be able to sort the heroes by "least to most expensive next level" and "smallest cost to DPS ratio for next level". That is, help me figure out which hero's level to buy next for the most DPS for my buck. That said, fun game. Pretty.
I'd like to see an upgrade that'll automatically activate my skills after their cooldowns (making sure to synchronize all click skills, etc.). It is an idle game, after all.
The abbreviation for number is EITHER No. or #, not both.
Other than that, nice job developer.
How about some rewards for having 5 or ten or 100 or whatever of each type of upgrade?
How about some way to tell if I've successfully bought a talent? Maybe make them bright when they're buyable and grey them out when they're not and add a little "bought" to the description? Then you don't have to be all shouty about only being able to buy some of them ONCE. Great game so far. Keep refining it!
Nevermind. It's insulting to EVERYONE: female, male, fat, thin. EVERYONE. It's also a pretty poor implementation of this type of game. Just go play Diner Dash or a sequel or spinoff again. skip this trash.
I got several auto-explore feature to add in my todo list :)