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Daikoru's Comments

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A Knight's Story 2

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Dec. 01, 2011

Rating: 2

Have fun spamming that link. I'll be here to support you, no matter how many trolls don't want others to be helped.

Transformice

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Nov. 25, 2011

Rating: 0

The servers are currently offline. Stop trying that badly to get on.

Transformice

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Nov. 25, 2011

Rating: 0

Since there are 18000 players still waiting, I can only assume that this wierd bug is happening to everyone, and thus that the servers are having problems. Better go play something else then :[

A Knight's Story 2

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Nov. 22, 2011

Rating: 3

Looks good so far. May I suggest to also add the experience monsters give?

A Knight's Story 2

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Nov. 21, 2011

Rating: 3

Um... Elwynd? I believe the Archer's skill affect the time it takes to encounter a monster, not the time to kill it.

A Knight's Story 2

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Nov. 07, 2011

Rating: 2

Where to put it? Dunno, you could always attempt to create a poor quality website with all the necessary informations and link it in a comment that will hopefully go into the top comments.

A Knight's Story 2

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Nov. 05, 2011

Rating: 1

Create a shop? Wth? Where the heck did you hear that? Or did you just entirely misread?

A Knight's Story 2

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Nov. 04, 2011

Rating: 1

What's this? Elwynd? You do not have all the trophies? I expected more of you... Also, you might want to also take note of the class change levels, since those are entirely lost.

A Knight's Story 2

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Oct. 13, 2011

Rating: 0

@iLiekzPie: Monster do not have stats and the system does not work with HP, so your proposition is impossible to do without a complete system change. How it works is that monsters check two stats, and if you have ennough of one of the two, you win the fight after a set time.

A Knight's Story 2

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Sep. 29, 2011

Rating: -1

So do I. I don't like this new header.

A Knight's Story 2

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Sep. 20, 2011

Rating: 4

@Elwynd: I believe this is a display bug. Meaning that while you see the stats being increased, they aren't actually increased.

A Knight's Story 2

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Sep. 20, 2011

Rating: 3

@tempalt2: Some classes get their upgrade at level 50. But else, the only thing special you get at level 50 is the medal.

A Knight's Story 2

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Sep. 18, 2011

Rating: 3

@Kasinkus: Class upgrades vary depending on the class you're playing. The levels are between 30 and 60, some like the Thief happen closer to 30, while some like the Monk happen closer to level 60. The Archer is the only class to have two class upgrades, one at level 30, and the other at level 60.

A Knight's Story 2

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Sep. 10, 2011

Rating: 2

Also, this would cause slimes to eventually give more experience than any monster.

Transformice

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Sep. 03, 2011

Rating: -3

@AshPierce: That "lag out" is actually a crash. It's usually caused by having either too much items attached in one point, or having one or a few item in a bouncing room (all lava or trampoline grounds). Sometimes thought, it just happens like that, with no apparent reason.

Pirates Vs Ninjas

Play Pirates Vs Ninjas

Sep. 01, 2011

Rating: 1

I fail to understand how a Cannonball at full speed deals nearly no damage, but a spiked ball rolling sloooowly instantly kills.

Linx: Hard Set

Play Linx: Hard Set

Aug. 31, 2011

Rating: -2

I've been tempted to open the walkthrough at level 1. I've gave up at level 3. That's how hard this game is D:

Frantic Frigates

Play Frantic Frigates

Aug. 30, 2011

Rating: 7

Needs a medal for not getting hit once from beginning to last boss >:O

Castaway Island TD

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Aug. 25, 2011

Rating: 7

I feel like every single skill except the "I Love Gold" and "Gem Smith" are useless. And even then, I'm not sure about the latter since I usually get enough gems for my main towers anyway. You need some serious balancing on the skills.

ESCAPE

Play ESCAPE

Aug. 25, 2011

Rating: 1

Interesting game. I've always loved wall-jumping. I also love how quick succession of long jumps makes you go soooo fast you can reach 250 feet in 5 seconds. You also get to die without being able to do anything for it :D. Someone lucky might be able to get hard-badge that way.

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