While the shooting was slightly sluggish, it was small compared to the fast-paced action this game is made of. Graphics were simple but descriptive, music was superb, and the objective managed to be both simple and hard at the same time. Will play again and see what the other upgrades are like. ;D 5/5
Lack of an API, an unfamiliar user account, Tainted Kingdom being marketed as "made by the same people as Sonny", AND the user's rather... "eloquent" comments in other games leads me to believe this is stolen. Flagged.
The game was coded extremely sloppy from what I've played. If I hit "Play Again" too quickly, the stuff from my last session carries through. That, combined with a not-so-impressive hit detection, lack of quality control, seizure-inducing "overdose" animation leaves me to rank this a 2/5.
A bug in the save file, combined with excessive difficulty has made me lose interest in this game. A nice attempt, but I think the developer should stick to doing RTS and MMORPG games as both platformer games (Warlords: Heroes and Achilles) failed to actually be fun in the long run. 1/5.
I fail to see the point of this game. Any cover I use hinders my ability to fire back, as if the auto-fire wasn't bad enough, and staying in the open gets me mauled by sheer numbers.
Overall, definitely not something I'd play again. Like the voice effects though, at least. 2/5.
Fun game, but it's missing a way of controlling quality; frames skipped from time to time and I like to think I have a decent enough computer for playing web-games. Also, needs more purple cubes. 3/5.
Game needs an option to disable custom cursors. It gets annoying when the game fails to understand what Windows is focusing on and flashes between the game's custom cursor and Windows system cursor every milisecond. 3/5
This game is unplayable due to bugs in its shop system. I couldn't buy any potions and I unwittingly got infinite money from trying to buy a potion. There goes fun out of the front door. 1/5