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DanielL152's Comments

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Plinko Idle

Play Plinko Idle

Mar. 14, 2021

Rating: 6

Ball upgrades need to be about 1/10th the cost. The appeal of the game is all about filling the column with balls, but the prices keep the tower nearly empty for too long.

Developer response from Zamol

thanks for the feedback!

Idle Raiders: Second Run

Play Idle Raiders: Second Run

Jan. 29, 2020

Rating: -1

Is there a way to get offline progress to actually work reliably? It worked the first time. But hasn't worked at all since. I've lost tens of thousands of gold in offline progress so far, kinda killing the game for me.

Incremental RPG

Play Incremental RPG

Feb. 17, 2019

Rating: 0

I press attack, a little blue bar fills and then nothing happens. Over and over and over and over again. The Flee button also does nothing. It fills, I take damage and then nothing. Really, really need to work on the starting experience of this game. I'm out.

Idle Guardians

Play Idle Guardians

Feb. 10, 2019

Rating: 7

The level 125 dungeon seems to be incredibly over-tuned. After multiple resets and progressing to Level 165 I can still barely beat the first wave of the dungeon and stand no chance against the second. Also, every boss seems to just be immune to nine tenths of attacks. Seems a little bit much.

Idle Machine Learning

Play Idle Machine Learning

Nov. 25, 2018

Rating: 4

Just retired for the first time... My new "smarter" bikes are significantly worse than the first set. They've taken more generations to reach the same point as on my first run (48 gens to Level 2 instead of 30).

Idle Skilling

Play Idle Skilling

Oct. 13, 2018

Rating: 1

The Fishwich seems incredibly weak. I just unlocked it and its healing less than 0.5% of my health a tick. Unless it scales very strongly later, it might be a good idea to make it a %Heal or increase the base value if you want to keep it a flat value. As it stands, its just a total waste of forging charges compared to the other options.

Idle Space Drawer

Play Idle Space Drawer

Sep. 10, 2018

Rating: -1

The default draw colour needs to be something other than white. Thought the game was broken. I also can't find any option to build or deploy my ship once I've drawn it. The reset everything button doesn't work. It just swaps between two warnings without actually doing anything.

World of Talesworth

Play World of Talesworth

Sep. 08, 2018

Rating: 7

I had over an hour of the "150% Questing Speed for a week" trial buff left. Logged out to send my guy to work, and it removed the buff.

World of Talesworth

Play World of Talesworth

Sep. 08, 2018

Rating: -7

So far it crashes the page every 30-45 minutes.

Idle Mage Attack

Play Idle Mage Attack

Sep. 01, 2018

Rating: 1

The Kongregate UI is layered over the top of the game. Covers the leftmost inch or so of the game. Anything I/you can do about that?

AstroLight

Play AstroLight

Aug. 28, 2018

Rating: 4

Am I doing something wrong or is the turning an absolute nightmare? I can't hit a thing.

Incremental Popping

Play Incremental Popping

Aug. 17, 2018

Rating: 2

Very nice, if a touch short. Its very visually pleasing to watch all the bloops blop. Would like to see some more prestiges or other multipliers after the second run.

Idle Chopper

Play Idle Chopper

Aug. 09, 2018

Rating: 1

I can't quite work out why I would ever switch characters. Brutus gets a neutral bonus that makes his start super slow, compared to Arthur who was level 50 before I unlocked Brutus. Giving up 50+ skill points just doesn't seem worth it for a character who isn't even directly stronger.

Mining Co. Tycoon

Play Mining Co. Tycoon

Aug. 07, 2018

Rating: 74

Pacing needs work. So far I just buy everything in one go and then have to sit and wait for an undetermined amount of time for the next major upgrade to unlock.

Summoner squad

Play Summoner squad

Aug. 06, 2018

Rating: 1

As it stands, I'm resetting at level 80ish because after that its too slow to be worth it. And now I've hit a point where my gains up to level 80 require multiple resets to buy a single "+70% damage" buff, which is really not worth it given that I'm already at "+1200% damage". I've barely scratched the content, but its already slowed down to a point where its not worth continuing. The amount of diamonds you get for beating a Boss needs to increase significantly as the Boss's level increases, in order to offset the increasing health and exponentially increasing cost of medals. Otherwise the game just grinds to a halt.

Aspiring artist

Play Aspiring artist

Aug. 01, 2018

Rating: 0

Is there a way to view "dye/second"? Would be rather helpful.

Grow Defense

Play Grow Defense

Jul. 30, 2018

Rating: 2

Decent game, I like the visual improvements with each upgrade. Really needs off-screen progression (or at least income) though. Its paced far too slowly for a game that can't be tabbed out of.

Three Goblets

Play Three Goblets

Jul. 24, 2018

Rating: 1

Some of the maths seems a little odd. I just equipped "56 armour +5% armour" over a "54 armour +4% armour" and lost 5 total armour. Also, the total differed depending on which slot I which ring into.

Idle Awards 2

Play Idle Awards 2

May. 18, 2018

Rating: 5

I appear to have somewhat broken the combat. By totally ignoring Defence I've been able to dump enough points into the other three stats to cap Luck, get my damage to 132x that of my current enemy and I'm attacking faster than the enemies respawn. I'm going to give myself an RSI trying to spend all of the shards. I've doubled my tap damage (70M to 140M) in the time it took me to type this. Is this intended?

Idle Awards 2

Play Idle Awards 2

May. 18, 2018

Rating: 1

So far I'm not seeing the point of the Defense Stat. Its way more efficient to set up the other stats so you can 1-shot enemies; you get exp much faster and drops much faster that way. The increase in exp gained and drop rate would have to be a lot higher to justify grinding monsters that you can't 1-shot.

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