Playing this with a mousepad is terrible. Worse, the controls don't seem to facilitate those who don't have or use a mouse in other respects. I can't change my weapon.
Sorry - not a fan.
That was very amusing. You guys have a great sense of creativity and humour. Only issue I have is the structure of the game. It's a bit too trial and error for my liking. Otherwise, excited to see what else you guys make.
Those F*CKING spinning blades. Everything else has a cue state, save for those bastards. My patience for that Hard badge is not thick enough. Please give those things a cue state.
Very much enjoyed it, though I feel the collision boxes could be tuned down a pixel. They seem a little fat at times. Otherwise, love the subtleties like the rockets trailing off and falling if you make them go in circles, and overall, a fun game.
Sometimes I cannot understand the ratings on some games. This is just awful. Completely random feeling of success. No sense of how to achieve success for real. And the production quality is godawful.
Man. Some of these challenges are flawed as hell. You have to WAIT for a bullet? And others are going for it and you can't touch them and they crowd around you? F*** that!
I don't like when Kong picks a game that isn't particularly polished in some places, and those places are integral to getting the Power Up points bonus.
DEFINITELY upgrade all the weapons. You earn the Serpent Blade which pretty much destroys anything in a swipe and is super-durable. Should make completing all challenges much easier.
To upgrade weapons the quickest, DO NOT juggle. Just go for quick kills.
I've very much enjoyed the game thus far. Only gripe is a bug that wipes what weapons I bought at random. Pretty sure I've lost a few grand from this bug. Please fix, otherwise, 5/5.
Lovely game and great ready-to-play track as well. You guys have a very holistic sense of style and I really enjoyed getting the 5point badge. I recommend doing something different with the pilot view pop-up. It's very jarring. Perhaps a slow mo transition with safety on for a few seconds so the player can transition into the view safely and the enjoyment of the mode is not yanked from under the player straight away.
Wow. Way too hard on a touchpad. Collision boxes are also tough to judge due to the perspective. Almost feels like chance sometimes. I love the style, music and the car power-up. Overall, I enjoyed it, up to level 3 where it just felt hopeless and too many big guys were touching me (oh dear).