I will update game(probably today) with new system, which adjusts enemy count based on your dps. So if you have dps 10M, you can kill 100K slimes at a time.
In the soul store u can scroll down up to see the last-first item to buy. Problem is when u scroll down the first item gets cut in half ... Maybe redesign the shop so u dont even need to scroll down ..
Put in quests idk when hoovering on top of the monster name their stats. Or next to each box a small rectangular box with description of each monster..
so .. Skills are kept after ascension .. So .. can quests that gave skills turns into gold rewards rathering giving the same skill again? Which we already have...
Maybe I will add some kind of currency which is very hard to earn for this kind of things. But currently it will just ruin an already small element of strategy.
I will update game(probably today) with new system, which adjusts enemy count based on your dps. So if you have dps 10M, you can kill 100K slimes at a time.