love it, but, when i try to change num.format, not all prices change to "e". kinda makes it pointless /than you need to know the name and value both, and calculate it.../
anheli636 thanks for that clarification, anyway we can just say that this game is "in some other universe" where our rules don't apply. by the time you get to that high of a quantity of nanobots they wouldn't become a technological singularity, but something more like a super-masive-black-hole... so, that works out....
@xxstefanxxx1 ...and how do you store information? every bit needs at least one atom to remember it, and you need something to read that atoms state without altering it. so, if you used all of this universes atoms to store information in bits, that would be useless since you no longer have atoms you need to make something that reeds that information... still, i too think pax78's a bit off on the number...
i just realised... the programer is playing a real-life idle game!
make a game that allows in-game purchase>make some cash> improve the game> make some more cash-per-day> repeat xD
great game, that updates just as i reach the border of it. Love it. but i think it could use some re-balancing in the modules section. prety soon most of your profits depend on the first module, and you never get enaugh for second
who else wishes there was a reply option in comments? ...every time i see someone trash-talking developers, i wish i could just tell them to make a better game if they can, or just not play if they don't like it.
would you consider adding a "buy missing +1" function to "build" menu. this would be practical and with "+1" you can still have that item, so that you can buy more at any time.
now the game is taking too high tool on my cpu, and from what i read i'm not the only one... i like the game, but unity has a problem of not having options like flash player where you could set lower quality to counteract this...
while on topic of CPU usage, if you replaced fillbar for trainings with "efficiency %". as it is now running is at 100% at 167-and-up clones, 50% at 84-166, 33.33% at 56-84.
See my response to pocketrider. You don't actually need anything from inside the store.