Seems like mace is the way to go, it's got area damage and healing. I recommend upping your attack speed and crit rate to maximize healing, then getting holy damage bonuses to improve your healing and your area damage.
Skills were a bit unintuitive to equip, you want to left click the slot and right click the skill. For a while I thought I only had one slot unlocked, that was foolish.
Please do a little bit more testing, especially in terms of the game freezing but also in terms of balance testing, before releasing any, but especially substantial, updates. I appreciate that you're still working on the game, but I'm currently frozen despite refreshing several times.
Glad to see updates. Would be nice to have the zoom level saved so that you don't have to do it each time. Also, I believe there is a way to not have the window scroll once you reach the limit of zoom
Realized I have to purchase the green text social policies, even though there's no price for them at all. I'm assuming that Armies will turn green once I can afford it? Could use a lot more transparenc there.
It makes no sense for governors to be vulnerable in attacks. And when you dismiss them for lack of gold, why does the game dismiss governors before archers or warriors? They should be the last to go. 16m is ridiculous.
Governors are vulnerable during an attack but they should be the last one to die. They won't die if you still have any other troop alive. Dimiss process is completly random right now but you're right, I could make it so governors are the last ones to be dismissed.
I love card/rogue games like this. There's an element of chance, tactics, and then strategy for how you spend your money. I'd love a level generator or just more content. This is a cool game and cool mechanics.
Heh...bone rate.
Awesome game, it calls to mind Infectonator. I'd love if there were different unit types that we could spawn manually. I'd also love hot keys, since Giga Zombies is best used when paired with the energy ability. It's a bit sad that your ability to grow the damage/health plateaus far sooner than the humans' stats do. You never end up with zombies that are very powerful compared to their prey. Would love to see you continue to develop this concept, it's very fun and addictive to watch the zombies spread.
The shield ability seems like it doesn't do anything? Damage is exactly the same.
Also, the lengthy transition screens between screens seems kind of arbitrary. There's no way it's taking that long to load.
lol the menu erasing your game is a CRAZY oversight. If anyone reads the comments, the game doesn't autosave. Luckily I hadn't made much progress before I wiped my game.
I was looking for a setting to stop automatically going up floors, lol. Looks like a somewhat interesting game otherwise.
I'm an apprentice and I've leveled studying a bunch of times, and Arcana is 5/5. I've unlocked dungeons but can't access them. Would love if I knew if the game was bugged or ifI'm just missing something
Freezing issue should be fixed now. Sorry about that!