I see the logic behind not killing the innocents (if they aren't the termites). If he did, they'd go straight to heaven, instead of giving them enough time to go to hell.
Dang this bunker you use it well fortified...somewhat. It can take a lot of hits from nukes, no problem...but rockets or bullets deplete its shielding and armor very quickly...
I don't know if it's already been mentioned, but clearing the entire dungeon out, then the boss, does NOT give you more than one unlock. In other words, just go after the dragons and the boss.
Good game. For those who hate the knight/cavalier...try getting him an armor that has a heal # per 5 seconds magic bonus. Asides from that...I prefer a light armor w/mace paladin/champion, a spear/cloak knight/cavalier, and a rod/cloak archmage/archwizard. Pity that the heroes don't gain exp from their guards' kills, but with the ability to grind levels over and over, the point becomes moot. For my last word - the first hero of mine that ever died was the arch mage.
@manchuemperor
No, velocity is different from speed, in that velocity has a direction. In this case, velocity is how fast you're traveling to the RIGHT. The speed going DOWN would be increasing, but that m/s has almost no effect on the distance traveled.
For those who somehow have trouble with Deidara...try HEALING and recovering reiatsu. The summoning n hakuren are also good to use, when you have enough reiatsu left over to heal next.
Heh, finished this game in under an hour, but it was a bit frustrating trying to get past all the lava and spikes. And that fruit...*shivers in memory*. By the way, for the newcomers, you do NOT have to click. I used the space bar mostly, but I believe you can also use Z or X instead of clicking.