Advice for BOTD: No object that only appears TEMPORARILY on the scene (I.E. cars passing by) is the answer. Just focus on things that are always on the scene.
@metaal Same problem. I refreshed three times, and the game just continues to stay at the loading screen with a bar that's seemingly at 99%. Any ideas?
Quick guide to BOTD. Play the first level. Don't worry about how well you'll do. Keep playing until you get your first three skill points. Put at least one of these points in basic training. Play the first level again and put the Ice Tower on the gray extra-range spot. The tower should get enough experience where you can upgrade it to one of two towers. Choose the right tower that has the "FEAR" stat. If you're doing okay, then you should have the tower ready for the ninth wave. If you're having trouble, then put more points into Basic Training. You'll eventually have one of your enemies running the other way screaming, which is how you'll get the badge.
@xX_TrySoHard_Xx - Or you can just figure things out by reading the descriptions and seeing how the towers work after you placed them in the tutorial? This isn't rocket science.
I think if there was a way to buy more tea crates at a time (maybe a reward for satisfying tea orders), then this would massively improve the game. As it is, it feels like waiting for tea prices to drop is too risky of a move considering each 30-crate deal takes 1 week.
Level counter is working, but not the score. Something tells me that older games that use an earlier API (Kongregate 1.1 for this game in this case) is having trouble submitting scores for block-included badges.
The sequel is going to be like 20% faster mouse wheel zoom, look forward to it!