Very intersting game, fresh concept, educational(?) tips. I do have a complain though... The beams and background, being same bright white as the player square makes it VERY hard to distinguish the edge of player square. I could be my screen, but my eyes are hurting badly after 5mins of play. For this personal reason, I can not give it higher than 3.
Nice change to the already over done catapult Genre. Well done.
Also, LOL on Fall of Antwerp... Mission Complete just by being patient and wait it out... 0 Shots fired, Brilliant Victory without lifting a finger, nice~
That's some awesom architects the 1500's Dutch hired~
I second souzousei's Comment :"I have no idea what the hell I just played, but I love it."
At first I thought the game was rather bland since I first played the Turnabalt mode, but when I tried run'n'gun, I find myself addicted... Such sweet randomness...
Actually..
"SPOILERS"
"SPOILERS"
"SPOILERS"
wondering if Alice is the Rabbit's partner, Bonnie and Clyde sorta deal. She may have died by accident, falling into the hole in the first game...
As one of the defense clones, I'd have to say this is not up to my standard.
One of the biggest problem I have with this game is that you have to reload the gun everytime you switch to another weapon, even if that gun is previously loaded. One of the most important aspect of having more than one gun in this kind of game is firepower in an emergency. This game totally misses the mark in this aspect.
Hm... Why are there 2 different accounts posting the same walkthrough? Besides, if people really need a walkthrough they could check it out themselves. You are just spoiling the game for them. Also, a major portion of the fun in a Point-n-Click game is to see what happens IF YOU CHOOSE WRONG!
Good concept, reminds me of "American McGee's Alice".
Good implementation, nice touch with the music and wall writings. (By the way the words and splatters are placed they seem to be written by blood... but in green? Or perhaps it is fluorescence.)
Hilarious yet somehow morbid commentary.
A little too short, but sufficient as a sampler to see how people react.
Tried Spart on Why God with the lazy guy's way out... 51 Gunmen, 1 Full upped Quaker, and basic wall + 2 repairmen for good measure and cus' I have nothing else to spend money on. As long as the Quaker is timed right, you are set. Much easier on the left mouse button too...
Santrial:
It is from the very first Contra. Ah, the good'ol days... remember needing to input the 30 life cheat code (up up down down left right left right B A) before the sound clip ends? Timeless...