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Feb. 03, 2011
Slackninja for Bff'ing : ) - http://www.kongregate.com/games/simutronics/fantasy-university?kv_action=receive&kv_type=link&kv_account_id=74372&kv_key=a2734fd8b41acde395b81ef8b8ebc282&kv_source=k_deepvoid
Aug. 16, 2010
Ok, here's the deal on rage mode and mages. You see the 50 next to the sword? That is the "kill" requirement for rage mode. The units killed counter below the rage number is the number of kills you need for rage mode. When you see a 50 in the "kill" counter, you can use rage mode. Every time you use rage mode you subtract 50 from the "kill" counter. Same with mages, a mage blast at level one costs 20 "kills" from the kill counter. Rate up so everyone can see : )
Aug. 11, 2010
@ Mr Control, Scraping is done when your ship gets close to an enemy projectile, but not touch the hitbox of your ship; your ship will begin emiting a colored (color of the projectile you choose to 'scrape") circle of sorts; you are now scraping. Scraping fills the blue bar next to your health, doing so increases your multiplier.
Jun. 17, 2010
@CrystalSoul, That is because you (not your heros) probably have a leadership skill of four right now, go to your "Skill" page from the world map and you can upgrade it with experience points. Happy playing =)
Jun. 15, 2010
@Kinta, Thats not a bug, you have to pave your own squares; thats why they gave you 600 gold. Silly goose
Mar. 27, 2010
@tigerbladedn Well, I have 100% idle mode after dumping around 2 mil on it when it was 99.999%, it goes up a milionth or so of a percent when you upgrade it at that stage, if you wanted to I'm sure it could go up higher than 100% with a crazy amout of money put into it
Feb. 07, 2010
@Phwel, Well technically you automaticaly are using an auto attack hack. See your awsome warrior type character hitting the monsters on his own? Yea thats what I mean
Dec. 30, 2009
@sabertooth15 I'm pretty sure the "take over devil" button is for if you can max all stats, seeing that all endings are matched with a maxed stat, though I have not been able to do that yet......
Oct. 04, 2009
I really like the concept of this game, like a few people have said a few teaks will make this great. A few things I would suggest is to make 1. the com make his turn faster, 2. Make the monsters attack faster.
Sep. 28, 2009
You know, im suprised at the previous comments, they give much less credit than this demo should get. First of all, No, everyone this game works fine in my computer and no its not just a black screen. Now the game it self has a lot of potenital, the crafting system and the skill system (reminds me of the FF XII license table) alone make this game worth playing, it helps the game stand out from the rest of the run of the mill rpgs. The combat is not bad, I can see the stat mechanics that str and wep damage contribute to, and the game isn't too buggy like most demos. If you decide to make the full version, I for one will be waiting to play it. Bravo
Aug. 04, 2009
Achmed1000, why is it retarded that you have to pay a lot to upgrade your cards? The game it self is pretty easy with the normal cards if you have a good deck. Don't look down on the game just because you can't get past the fact this game is not extreamly easy.
Jul. 15, 2009
The Gravity Pull card is a little misleading in it's description, It says "The creature enchanted with gravity pull will absorb all damage directed against it's owner". This lead me to think that if I used it against an enemy creature the enemy would attack it's own creature because I thought that the "It's" in the description was refering to the card gravity pull, not the card that it enchaned. Oh and great game, keep up the good work!
The graphics and concept are good, the only thing that bothers me is the slightly steep difficulty curve. Overall the difficulty was'nt very hard it was just a steep difficulty up. The character choices were all different, with was good, and they were more or less balenced (although I couldn't find out how lilith got a measly slow shot rate lazer while Cain got a fast shooting homing gun). 4/5
Jul. 04, 2009
Halo3guy, you're supposed to jump from the highest point on the level (the top of the hill like place on the right) onto the bird enemy when it reaches the farthest point to the left as it will go, and land on the hill with the chest
Jun. 12, 2009
The last level murdered me.....
Apr. 02, 2009
You missed out on a great way to increase the creativity in this game, you could have made it so the gravity gun could pick up the barrels (which it could) and be able to use the barrels to smash the enemies into the ground/spikes/lazer/other dangerous objects. That in my opinion would have made the game much better.
Feb. 28, 2009
I think you got the description for champion's reign wrong "a highly damaging attack does 600 damage plus all additional damage" all additional damage? Either the descriptions wrong or its not accurate, but either way great game 5/5!
Feb. 25, 2009
Remindes me of old school megaman, the way he dies, his wep, the monsters that look like metures, even the music nice game 5/5
Feb. 20, 2009
If you changed it from a real time stratagy to a full fleged rpg with all the stats and stuff this game would be better than hands of war if you ask me
Feb. 12, 2009
Um.... if im not wrong you just stole a game that was already on the website, changed it's name and posted it again, pffft Stolen
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