Also, any news on when Gemcraft 2 is coming out? I'm assuming there will be a sequel because it says Chapter 1 in the game and the game is a huge hit. Personally I am REALLY hoping for different terrain for each level (Or at least 5+ 'tilesets' for terrain, deserts, snow, old egyptian ruins, anything, as long as it's varied.
Ok, 10 enemies isn't a 'content-packed game'. It's fair, but not exactly massive. Secondly 'If you have lag set storage space to unlimited', but where the fuk is the quality option? I'm sick of these dumbfuk developers removing the default AA options from flash games and not adding their own. 1/5 because I can't play it due to a stupid fuk up on your behalf.
It was going to be a 4/5 for potential (The physics system isn't 100% perfect yet), but after seeing Inferno mode and the atmosphere you created with that, I've bumped it up to 5/5. Great work. Looking forward to seeing more games from you.
All the people giving this game a bad rap, go jump, this game, while simple in theory, employs a unique feature to the avoider genre which adds the element of strategy as well as skill, the graphics are well-polished and the gameplay is almost flawless. Definately make a sequel, for the sequel I suggest more types of enemies, different types of food, and levels each with a different background/style,
Mooman shut the f-ck up, you're a retard for 1/5ing a game for one tiny little glitch, Oh f-ck one line of code is f-cked up the ass, better rate 1/5! You're pathetic go die in a fire.
Needs to be easier at lower levels, great game though 5/5 fav'd. Can you make one that helps me learn calculus :P Maybe a projectile-based game that deals with the physics side of integration, would excluse lots of younger players but would be fun for me ^_^
Thought it was going to be lame and Generic, first few levels were fun, I bumped my rating up to 3/5, the next few levels were awesome, now 4/5 (Mainly cause of the flipping bit that flipped the controls, that was a neat piece of animation props to you)
Wow, theres like 10 pages without a negative comment, and if any game deserves that it's this one, although 6 differences still beats it for atmosphere (That game soothed me tons), both games are absolute works of art, kudos, you earned it.
Nice work with the port. Too bad for all the farking noobs that are too stupid to get past the menu screen. Its not the uploaders fault you're too dumb to know how to play a game from 10-15 years ago. All old-school FPS have menu screen gameplay demos.
These are nice, but a warning to any newbie game designers. These are practically unusable in actual games because they cause extreme amounts of lag mixed with other visual effects, use them sparingly.
Really solid game, Mouse control would be fun, also I like the multiple levels. 4/5. This game proves cliched can be good if it's done right, good job indigostudios