everyone is wrong about the best combo... the best combo is orange/red in traps, maxxed out like usual. Put 2-3 of these at the end of the map, and pump anger as high as you can on all of the monsters. then as the monsters flow through, just keep pumping your mana. The banish cost doesn't even come close to the income you earn from the rapid fire multi hit traps. One level will take a while to finish this way, but keep in mind when you are pumping your mana, you are pumping your score multiplier as well. I ended one map with close to 200k xp, which got me 12 levels (60 skillpoints). The reason this works best is because banishment doesn't scale up from anger, and since your money traps hit 5-6 enemies per shot, and they're firing at such a high rate, you will never die.
how in the world is this easy? I can't get past level 6 or 7... the fast waves kill me every time. I've tried slow towers, creating a path with arrow towers, upgrading towers, each tower type in multitudes of combinations, piling towers in the center, slow towers with cannon towers (which splash damage sucks in this game btw) all magic towers, all physical towers, a mixture of each, one of every tower in their best positions, and no matter what I die from not being able to do enough damage. It seems the monsters are scaling up in HP far faster than you get gold to upgrade/build your defense. I'm guessing the creator updated the game and made it more difficult considering everyone here seems to comment about how easy it is... The game I'm playing is far from easy.
uhm....the point? levels are so long it was literally painful to advance. Use the flash game talent on something entertaining rather than this. Chewing on tin foil is more fun.
Performed an "undefined" combo on hard mode and it gave me "NaN" gold (infinite). I have to admit it was a pretty crazy chain set up to do it, but if you manage to pull it off it makes hard mode a cakewalk.
fun clone of romance of the three kingdoms. Aliens at the end were cheesy. Game needs balancing. It's way too easy to conquer all the countries, then the aliens scale up too much in power... needs some scaled difficulty in between. All in all though none of it is too terribly difficult. Just start out pumping up the army level you can build, then start dropping giant factories on each zone, you will need them for the aliens. I took out most of japan with ninjas as they are the most versatile to combat against the different penalties like long/short range down. Try and save the three areas going into the alien areas for a healing perk, as this helps for defending.
beat it all tonight. Good game, very enjoyable. that last level is very hard. As for the guy who posted about level 6, that has to be one of the easiest levels in the game. You don't need that much instruction, just max out your solar, build and max another if you want to build faster, but I had plenty of time to upgrade with just one, then build and max out 9 missiles around the center. you will clear the mother ships before they even get in firing range, and have plenty of minerals to clear it.
I like the game, but I'm giving it a 3/5 simply because of the speed run badge. Even if the pieces fell perfectly when I speed click it's impossible to drop that many pieces in the time given to complete.
Easy mode 40 seconds = 4 seconds per level. On the first few I can finish in 3-4 seconds, but once there are more than 10 pieces to drop there's no way to drop them all in that amount of time. And thats just 1/4 time trials. Impossible badges are usually POSSIBLE if you are good at it, but this one just doesn't seem possible at all.
game lags out due to soooo many pips spawning on the screen. That and enemies should come in from the sides not spawn on the field. Nice concept but if your going to do it, do it right or people will only play a few times and never come back.
broken. the gun doesn't reload fast enough automatically to complete the later levels, yet the reload button reloads instantly providing semi-auto fire (as fast as you can click and press r) allowing you to pretty much mow down anything. I'd say fix this, but the game would be impossible to complete without this bug.
absolutely hate it. interesting concept but poorly executed when the ball only bounces off the line when it feels like it. get a better collision control.
bird is for 1 ending. legendary rod + bird lets you cast to the other island. 2nd ending is shark kill. bomb all the sharks at the bottom of the lake to get this one. No fish respawn that I can tell, so you can eliminate the fish tiers one by one. kill off most of the blue and yellow, then move on to orange and red (large bait), make sure most all of these are gone before you use bombs on the sharks, otherwise you will just waste your money.
ok, walkthrough on this:
All fuse valves are maxxed at 60.
lvl 1:
http://i486.photobucket.com/albums/rr227/Delerium_76/bureau-lvl1.jpg
The robot will fire on the other one until it does. simple.
lvl 2:
http://i486.photobucket.com/albums/rr227/Delerium_76/bureau-lvl2.jpg
Use the lever to stay ducked. Stand up after the other robots second shot passes over you. you will fire after that. rinse repeat until it dies.
lvl 3 & 4:
http://i486.photobucket.com/albums/rr227/Delerium_76/bureau-lvl4.jpg
The lever controls your firing. charge up your shots and pull the lever to fire. These two levels the other robot moves around, so distance matters. Pressure=distance.
lvl 2 rifle with up/down control. vents are used to increase response time when getting back up.
http://i486.photobucket.com/albums/rr227/Delerium_76/bureau-lvl1.jpg