the hard abdge was actually easier than I thought.
I basically killed only 1 enemies in 1 5 enemy rooom and bruteforced my way through it with an insane amount of deaths.
guess i was a bit too expecting there :-D
by the way, having full upgrades I left the game playing while i was writing.
got ton of points, tons of people walked past the castle without consequences.
I mean, not to sound bad but there is no real reason to actively play it once you got some autokill contraption.
having a health bar and waves getting harder , like for example suddenly fly enemies which cant be killed by the ground traps, would solve that.
cool game.
even though at first I didnt know what to do. at all.
dropping people didnt kill them.
so had to drop them in the thing.
took me ages to realize that the weird numbers at the bottom were clickable upgrades.
and once I got the hang of it, it was almost over.
it's kind of missing a goal there.
sure, get more upgrades to be mor efficient.
but for what purpose?
you cant really lose or anything either in this game.
maybe make this some castle defense kind of thing?
can make humans multiply faster, but also brings the danger of them overwelming you and killing you.
could have some bosses that can only be danmaged and knocked back a few tiles with the spell or stuff.
It simply means more action.
fun to get the upgrades jsut for the sake of having them.
but needs somea ctual objective.
maybe have some flying enemies at some point, like planes or something?
make them crash, leaving like 4 survivors on the ground. which obviously attack your castle like the rest.
pew, with the help of running past the shop and potion spamming, I somehow avoided the softlock.
now only one replay left to beat it in under 25 levels...
I'm currently f*cked at wave 42.
I need to beat wave 42 and 43 to have enough money for the last weapon.
However I am still 1000 gold short after wave 42.
beating 42 is already hard but the 2 big zombies on both sides in 43 just kills me, I mean 400 damage when walking past them. not talking about turtles and really shi tty birds attacking me in between >:-(
so I can either finish, having to do the whole game again to get the all weapons achievement. and yet a second time to get the achievement for beating it under 25 levels.
this just su cks!
Pro tip:
yes, the drones suck too.
first one is really slow, doesnt even pick all 5 blocks up at once and gets stuck on the right border of the screen.
second one is faster but dumb af as it chases the blocks stuck to the first drones.
so yeah, su cks in every way :-)
did you know that there is a nice way to help yourself if struggling? near the games, there is a checkpoint before you get the gun.
activate it.
walk right paste the gun, go up the first possible chance. 2 blocks on the right hand path that can be destroyed.
go by the bees without killing them.
take the health upgrade.
now go kys!
seriously, jsut wait for the bees to do their job.
now redo the same steps from the checkpoint.
you still have the health upgrade, so currently 2 health.
but wait, in the room with the bees, the health upgrade is back!
take it and you have 3 health.
die again.
Rin se and repeat.
didnt need it, jsut happened to stumple upon this when backtracking after getting higher jump upgrade.
the placing of the checkpoints is weird.
I feel like walking for ages, fighting some hard boos in between, the another walking and then the next checkpoint.
even though most of the time I have no idea which direction to go , gave up on keeping track a long time ago.
currently hoping to kill that flying bastards, well after walking aeons tzo get to him again
hi please click once on the game to focus it so that that doesn't happen