after a lot of trying I think that the water isn't actually dangerous when its on screen but rather only hurting you in the time it's spraying out.
So dont look at the water on the screen but rather at the opening the water is coming out :-)
the last level is easy.
place a shadow beneath the small opening, jumo on the platform when its down.
and the very second that it starts moving up press f.
it really is all about timing, nothing more :-D
and kind of good reflexes :-P
the arithmetic puzzle was actually a bit hard, at least it would take me a while.
so instead, I just looked up the solution.
(keyword: magic square)
Aside from that, a great game! :-D
Thank you for the feedback! Yeah, controls are not the strongest part of this game ) I' completely agree with you. Simple WASD could be a solution here.
Initially the controls were designed to be "just mouse" in order to make it easily portable to mobile device. Now I understand that this approach is not sustainable...
I think I'll put keyboard controls for desktop version in this game. Perhaps, I'll take some ideas and concepts of this game to implement it new titles.
not a bad game but controls suck a bit.
Once accidentally the cursor leaves the frame, stuff goes wild.
and the right click thing?
it's weird, despite me not letting go it clicks anew
I hate this game! :O
It was game over and I wanted to return to the title but the game just wouldn't let me!
You gotta fix these damn bugs befor publishing a game! >:-(
thanks for playing my game. Basically the controls are: right, left and up (Sensitive). I'm doing tests to control it with the mouse.