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Curl Up and Fly!

Play Curl Up and Fly!

Sep. 24, 2014

Rating: 1

When this was in beta I told you how to fix the collision problems: preferred method, zoom out slightly as your speed increases as 90 percent of the other flight upgrade games on this site do), but I see how that would involve lots of reprogramming. alternate method, have a flashing red arrow on the right side of the screen warning you of incoming objects.

Kingdom Idle

Play Kingdom Idle

Jul. 23, 2014

Rating: 5

How about something simpler for now: if a new person is gained, they automatically get assigned as a farmer until reassigned?

Skills Idle

Play Skills Idle

Jul. 23, 2014

Rating: 8

Regarding the NAN and the broken game, I also encountered that, but it was because I first clicked PLAY instead of NEW. I refreshed, clicked NEW and the game worked.

Developer response from Brian4

Dude - thanks for letting me know that that still works! I was kind of thinking that it was beyond broken with all of these peoples' experiences.

Epic War Legends

Play Epic War Legends

Jul. 18, 2014

Rating: -3

Apparently there's a CCG already called "Epic War CCG" lol, when I googled this game trying to find the wiki, it came up on dvorakgame

Epic War Legends

Play Epic War Legends

Jul. 17, 2014

Rating: 22

A few suggestions: make the "time out" turn counter 10 rounds longer before it kicks in; gold is useless, let us buy basic charms with it; if I am lvl 20, don't make my random opponent on pvp be LEVEL 50! (use level instead of power for match ups); and finally, come up with more than 1 scene background, I keep passing that dang rock formation on the left... pretty sure I'm lost! :)

Developer response from artlogicgames

We will make timeout longer . Thx for suggestions.

Sky Ocean

Play Sky Ocean

Jul. 02, 2014

Rating: 2

Tyler, your response makes no sense whatsoever. The 5 second cooldown does exactly the opposite of what you propose its purpose is. If you remove the 5 second cooldown and make it 20 minutes no matter what, you eliminate them lagging the server and getting thousands of points at the end of the skirmish (which is exactly what happened when I posted my original complaint!) During the entire skirmish, 20 minutes cooldown no matter what, PLEASE! That WOULD "rewards clans who have been constantly attacking for the entire 8 hours" instead of letting some level 50 cycle through the list of opponents as quick as he can click at the end of the invasion. The level 50 was simply a new recruit, and you are rewarding him for being a noob and having a target rich environment with this idiotic 5 second cooldown (as opposed to 20 minute cooldown across the board) and ensuring he does lag the server near the end of the skirmish

Developer response from TYLERProjects

20 minutes is meant to discourage players fighting the same "easy" target. The cooldown for target 1 becomes 5 seconds if a player has defeated 5 other unique targets. This is to encourage players to rotate their targets.

Sky Ocean

Play Sky Ocean

Jun. 30, 2014

Rating: -4

Oh, might as well post my referral code and rate down everyone else! :) J8Y8SW

Sky Ocean

Play Sky Ocean

Jun. 30, 2014

Rating: 1

Tylerprojects, thanks for the response; I only had 3 targets available at my level: a lvl 158, a lvl 136, and a lvl 70 (I'm 68) and I could only beat the level 70... so much for that. Thank you for explaining at least... but I still don't like it! Why can some level 50 get 2000 points in 5 minutes (and I found out he was losing battles and still getting lots of points) and change the score that drastically so quickly. Why not just get rid of the 5 second cooldown option? What is its purpose?

Developer response from TYLERProjects

Hi, I assume this is for Skirmish? Skirmish matches clans against other clans with similar current weekly skirmish points. For the level 50, he might be a high level captain with 2 captains (you unlock a second captain at level 150). The 5 seconds cooldown is to prevent clans only attacking in the last minutes of Skirmish. This rewards clans who have been constantly attacking for the entire 8 hours rather than trying to lag the server near the end of the skirmish~ :0

Sky Ocean

Play Sky Ocean

Jun. 30, 2014

Rating: 5

Skirmish is total crap.... for HOURS AND HOURS I religiously attacked my targets once every 20 minutes, and then some level 51 logs in and apparently can attack every 5 seconds...FIX IT! This is enough to make me stop playing to be honest, what's the point?

Developer response from TYLERProjects

Hi, the 20 minutes cooldown is applied if the same target is selected. The 5 seconds cooldown will apply if you target 5 different targets. i.e. the first target's cooldown will become a 5 seconds cooldown if you fought 5 other different targets after it.

Sky Ocean

Play Sky Ocean

Jun. 29, 2014

Rating: 3

Please make it so the raid is open for anyone to finish it in the last 10% of the fight. If the raid leader logs off with a partial segment, no one gets the loot!

Developer response from TYLERProjects

Noted on this. Currently this is necessary to reduce the complication of loot division. We'll have to see how this can be improved.. Meanwhile, make sure the leader is someone whom you trust to finish it (>'')>

Sky Ocean

Play Sky Ocean

Jun. 29, 2014

Rating: -1

Referral code will give you 5000 gold and a nice starter weapon: J8Y8SW (This will soon be rated down until it's under the rating threshold, lol)

Global Assault

Play Global Assault

Jun. 18, 2014

Rating: 46

Ok so the PVP battle difficulty ramps up tremendously fast... not too long ago I had low threat enemies, and now I have 35 hps and ALL of my PVP opponents have 65. I have 2-star vehicles and my PVP opponents have 3-star. So now I've lost the ability to do SOMETHING while I wait 2 hours for my sensor to be upgraded and unlock the next area. I like a tough difficulty to make the game challenging, but if there's nothing to do in the game but wait it doesn't make it very fun.

Global Assault

Play Global Assault

Jun. 18, 2014

Rating: 3

I you go to Squad Bay and then click Launch, you can battle another player for silver and scrap; a great way to build resources and pass the time while waiting for an upgrade. I think there should be a button for this on the main screen as obviously many people are not noticing you can do something in game other than simply wait.

Curl Up and Fly!

Play Curl Up and Fly!

Jun. 05, 2014

Rating: 1

Two options to fix the "balloon at full speed with no chance to avoid it": #1) zoom out as you increase speed, or #2) on the vertical scale on the right, have a little icon showing the position of any upcoming balloons that will intercept your screen - could be a "!" or a balloon icon possibly

Curl Up and Fly!

Play Curl Up and Fly!

Jun. 05, 2014

Rating: 3

Simple fix, the faster you go, the more the screen zooms out

Fortuna

Play Fortuna

May. 25, 2014

Rating: 36

You really need to implement some kind of alert to let people know to collect a reward (swirling circle around the icon for example). There are so many little hidden pages on this game, I just now found the log in reward on day 3.

Fortuna

Play Fortuna

May. 24, 2014

Rating: 2

Well if this is a beta, then please let us know where server time is SOMEWHERE in the game, thanks. :P

Rise of Champions

Play Rise of Champions

May. 22, 2014

Rating: 6

"Kalista, I think it's about time you were sent to the Proving Grounds and tested against the Elders of Titania..." well, my name is not Kalista :P

Developer response from FrozenTorch

Thanks, fixed next version

Rise of Champions

Play Rise of Champions

May. 22, 2014

Rating: 1

on the portrait design screen, please put an arrow to the right and left of the selector bar to scroll, thanks

Cardinal Quest 2

Play Cardinal Quest 2

Feb. 22, 2014

Rating: 0

A "help" or "FAQ" or little question mark icons you can mouse over would be useful. Specifically I would like to know what the scores mean. The "From Gold" and "From Kills" is self evident, but I can't figure out what the additional points are for: "Leading the Charge" example

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