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Mu Complex : Episode Two

Play Mu Complex : Episode Two

May. 10, 2015

Rating: -1

mailer.mucomplex.com seems to be down :(

Diamond Hollow II

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Nov. 27, 2014

Rating: 0

"The First Amendment"...shouldn't that be "The First Commandment"?

Freeway Fury 2

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Nov. 26, 2013

Rating: 10

Apparently some sort of boss appears after completing all possible routes, but I quit after completing the main route. I can only assume that the "boss" is the protagonist forced to confront his inner demons. Overwhelmed by the monster he's become, he is faced with the choice of harnessing the last bit of humanity left deep inside of him to destroy himself, or fully completing his transformation into a Chaos God. (4/4)

Freeway Fury 2

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Nov. 26, 2013

Rating: 9

But at the end of it all, when the hero has crossed the finish line and arrived at his terminus, perhaps he will begin to reflect. As his demonic road-rage subsides, he will slowly being to realize the consequences of his actions. When he closes his eyes he will see broken skulls, lifeless eyes, motherless children, childless mothers. Was the havoc he wreaked worth the few precious minutes he spared? All those lives lost, families destroyed, commuters inconvenienced? But it is too late for repentance. His soul is forever lost. He is beyond forgiveness, doomed to a Sisyphean life of ceaseless freeway destruction. (3/4)

Freeway Fury 2

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Nov. 26, 2013

Rating: 9

Not only can this madman leap ridiculously long distances and instantly take control of any vehicle, he is also gifted with control over time itself. Truly this man's fury has gone beyond any mortal road rage, and entered the realm of the occult. He has clearly traded his life for the unholy ability to slow time. And so he proceeds, remorselessly smashing and leaping, destroying all cars in his path. The bloodshed only feeds his strength. (2/4)

Freeway Fury 2

Play Freeway Fury 2

Nov. 26, 2013

Rating: 6

A brief opening comic-style cinematic explains the protagonist's motivation. An impatient athletic commuter stuck in traffic is overtaken by Fury. He punches his way out of his car and begins leaping from vehicle to vehicle -- to escape what turns out to be surprisingly light traffic. The moment our road-raging anti-hero crashes through a windshield, rather than swerve out of control and crash, the vehicle actually continues in a straight line, and even begins to speed up. Some sort of mysterious power awards him with "nitro" for these violent invasions of private property. (1/4)

Freeway Fury 2

Play Freeway Fury 2

Nov. 26, 2011

Rating: 7

Fury overtakes an impatient commuter. Not only can this madman leap long distances and instantly take control of any vehicle, he has control over time itself. Truly this man's fury has gone beyond any mortal road rage, and entered the realm of the occult. Bloodshed only feeds his strength: some mysterious power awards him with "nitro" for his violent invasions. But when the hero arrives at his terminus, he begins to reflect. As demonic road-rage subsides, he realizes that actions have consequences. When he closes his eyes he sees broken skulls, lifeless eyes, motherless children. Was the havoc wreaked worth the few precious minutes he spared? All those lives lost, families destroyed, commuters inconvenienced? But it is too late for repentance. His soul is forever lost. He is beyond forgiveness, doomed to a Sisyphean life of ceaseless freeway destruction. He is become Chaos.

Heir

Play Heir

Aug. 18, 2010

Rating: -1

That is the most annoying wind noise I've heard in my life.

Elements

Play Elements

Jun. 26, 2010

Rating: 2

This game would benefit greatly from readable text. Either larger font size or a more readable font would easily fix this problem.

Elona Shooter

Play Elona Shooter

Nov. 28, 2009

Rating: 0

I couldn't understand why this game seemed so difficult until I realized you can hold down spacebar to constantly reload...>_>

Red Fluxion

Play Red Fluxion

Nov. 09, 2009

Rating: 0

I often have a hard time distinguishing between my bullets and the enemies' bullets. The colorful stars in the background confuse me too. Perhaps include an option to change to a higher contrast so enemy bullets stick out more than everything else.

Box Clever

Play Box Clever

Oct. 31, 2009

Rating: 0

+5 for music, -2 for laggy-feeling controls! Fun platformer controls should be more responsive, in my opinion.

Frontier

Play Frontier

Oct. 29, 2009

Rating: 0

Why does it take a whole day to travel from a city to the same city?

Take Something Literally

Play Take Something Literally

Oct. 11, 2009

Rating: -1

I'm guessing level 4 you have to press caps lock, but I don't have a caps lock key on my keyboard :(

UPGRADE COMPLETE!

Play UPGRADE COMPLETE!

Sep. 24, 2009

Rating: 0

One of my guns got stuck on the back button and I can't upgrade it :(

intrusion

Play intrusion

Aug. 17, 2008

Rating: 0

I got stuck inside a mountain on the first level ;_;

SHIFT 2

Play SHIFT 2

Apr. 20, 2008

Rating: 0

Comic sans, lack of originality; maybe you should remove the F from the name of this game. Okay, that's a bit harsh. It's not that terrible. But still, copying ideas from good games does not make your game just as good.

Warlords: Call to Arms

Play Warlords: Call to Arms

Apr. 12, 2008

Rating: 0

I beat the entire game without doing a thing. On every single level, I was able to win simply by turning it on and letting it autospawn undead spearmen while I browsed the Internet. On the last few levels, I sometimes lost, but in these cases I was able to just redo the level once or twice, and because of luck I would win. Being able to do nothing and win every single level is a sign of horrible game design.

Warlords: Call to Arms

Play Warlords: Call to Arms

Apr. 12, 2008

Rating: 0

Oh wow. I got the card simply by spawning the same unit (undead spearmen) in the same place over and over again. Because of autospawn, I didn't even have to stay on the screen or press anything. When I came back I had always won.

Thing-Thing 4

Play Thing-Thing 4

Apr. 03, 2008

Rating: 0

Since enemies won't shoot you if you're close to them, you can just stand next to an enemy respawn point with a lead pipe and click until your finger falls off.

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