basically until you get the spice must flow there's no progress to be made idle after you get your first 3 legacy points but adding legacy points to each section really only helps when you have enough for an upgrade due to the strong diminishing returns on the multipliers. So you're left with about 3-5 hours where you can't look away from the game for more than 30 seconds at a time without significant time losses that pile up.
I feel like your missing something, but I'm not sure. It could be the design is lacking (and it is!). Feel free to send me a screenshot or more details in a shout or PM if you'd like.
early legacy is obnoxious. It takes about 10 minutes of active play to get a legacy point and nothing I do seems to change that, while the upgrades are all a long way off. There's no way to gain them idle so if I'm not babysitting the game the entire time I simply can't progress. meanwhile each individual lp past the first 3 does very little.
Legacy's Resolve, Resonance, and Resource amplify over time, so idling should see the benefit of these increase. I might recommend a little less active playing or more multitasking?
hp skills give twice what they say they do and if you buy one while fighting something they stop both health bars from displaying properly until you die or reload the tab
I feel like your missing something, but I'm not sure. It could be the design is lacking (and it is!). Feel free to send me a screenshot or more details in a shout or PM if you'd like.