Steering feels heavy and it needs a little getting used to but once you got the hang of it it's great. I found the difficulty just right but I see others are having difficulties beating level 12. To those: Race until you know the track by heart and try to hit those things at the inner side of each sharp turn. To the devs: Maybe the game would be more fun and suitable for a larger audience if the minimap could rotate or you had a GPS dot on it or a co-driver announcing turns (the signs in the tracks are hard to read when driving); basically some way so that you can win without having to memorize the track that well. Bottom line, I really liked it, I liked how you can instantly feel the effects of most upgrades, how the driving felt, that it really makes a difference how you take a turn, etc.
Would be interesting if it had diablo-like levels that you go through instead of the current situation (boxed in a room, killing until it's over). There's a lot of players so some will definitely like it but it's not good enough for me.
Psst, Phoenix kid, Minecraft is copyrighted, true, but it seems you have no idea what that actually means. By the way, minecraft is not the first voxel based world.
Very bad font, it's not just the shadow but the font itself looks like it's a scaled-up bitmap. The game itself could very well be a powerpoint presentation. When the quiz ends, it should at least tell you which questions you got wrong and what's the correct answer. Oh and just 10 questions is not really worth the trouble. I suggest you do it again, with at least 50-100 questions built-in and pick 10 randomly for each play.
Not bad but not that interesting either. The graphics look as if I made them (not that good) but that's not the problem; it's a very simple concept with no reward (just the score), no pauses, no levels, no upgrades and, of course, no save points. By the way, the dragon cheats if you go very fast. 2/5 is fair.
The instructions don't help at all if you have no idea what to expect. I suppose they make sense to someone that's already played (or at least seen) the game but not when I don't even know what kind of game it is. Anyway, haven't played yet so I'm not rating.
Too random to enjoy it and having to start from the beginning makes it simply intolerable. I'd give it a fair "2/5=Didn't like it" but the randomly generated blocks can simply make it impossible to complete some times (i.e. on bosses, blocks missing with no way to reach the boss, you can either die or quit), or reaching the end only to find out that you can't get to the princess from this side of the level and there's no way to go up high enough to go the other way. So, here it is: 1/5. Enjoy it as much as I've enjoyed your game.