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The Illusory Wall

Play The Illusory Wall

Nov. 15, 2017

Rating: 6

This is great. Reminds me of Antichamber, which I absolutely loved, and I wasn't going to be done with this until I beat it properly. When I got the darkness ending I was a little concerned I'd have to start again, but it's good that I didn't, even if I would have anyway. Red ending's nice, in that it isn't just a section of "Oh no, run away." Took me a while to realise what some of those arrows meant, and there were some puzzles like the mirror that had me stumped for a bit, but that I worked it out in the end is a testament to your successful design. Great work!

Opus Mortem

Play Opus Mortem

Sep. 07, 2017

Rating: -1

While I know I have poor reaction timing, I feel like it's a little extreme that I've been practicing this for about half an hour and after a few dozen souls get through I can't switch buttons fast enough to keep up.

Sort the Court!

Play Sort the Court!

Aug. 02, 2017

Rating: 2

"Do you mind if..." "No, I don't mind." "Oh, that's a shame." I'd suggest avoiding using 'do you mind' on something like this, since the expected answer for acceptance is split.

Dragon of Ecology

Play Dragon of Ecology

Jul. 25, 2017

Rating: 0

It seems like if I consume something at the same time that I take damage it makes the damage deal a lot more. So much more that if I'm at full health with 5x more health than they have damage and 5x their damage in armour it will still insta-kill me.

Pixels filling Squares

Play Pixels filling Squares

Jul. 04, 2017

Rating: -2

It seems like when I quit and load back in the store gets hidden again, and doesn't come back until collecting from the first tier specifically.

Tabletop idle

Play Tabletop idle

May. 20, 2017

Rating: 1

Having quests hold the same difficulty after a reset is a little annoying. I have to get aa levels of gold? Seriously? Guess I can't do quests for a while.

Ultimate Five-Leaf Clover

Play Ultimate Five-Leaf Clover

Apr. 02, 2017

Rating: 166

I'm extremely disappointed. I wanted to keep a pure clover of each colour in my storage, but there are 40 tiers and only 30 storage spaces. Shame on you for having too much content.

Ultimate Five-Leaf Clover

Play Ultimate Five-Leaf Clover

Apr. 01, 2017

Rating: 0

My first thought on seeing the storage tab: "Dropbox? What?"

Idle Bouncer

Play Idle Bouncer

Jan. 27, 2017

Rating: 0

It's interesting, but uh... Yeah, this isn't an idle game. There's no factor of automating progress.

Developer response from almostidle

It is. Just play a little longer, and after some bounce upgrades (and meta-upgrade) this will become more idle.

Five-Leaf Clover

Play Five-Leaf Clover

Jan. 15, 2017

Rating: 1

Well, looking at the description of this game... No, no I can't handle the task. Because it seems like there is no five-leaf clover. Just a grey four-leaf, and even that can't be submitted to the museum.

Five-Leaf Clover

Play Five-Leaf Clover

Jan. 11, 2017

Rating: 2

Is... Is there even any order to the museum? It just seems to be randomly arranged. Which is really damn irritating for trying to work out what you've missed.

Two Rooms

Play Two Rooms

Dec. 28, 2016

Rating: -2

I... Can't seem to switch? So that's weird. Spacebar works just fine outside the game, arrow keys work fine to move, just can't switch for some reason.

Dragon Fortress

Play Dragon Fortress

Aug. 14, 2016

Rating: 8

> Chapter entry about the ancient dragon returning and causing havoc. Oh, well that sucks. >Next raid starts, giant shadow flies over base. uh... > Giant dragon attacks. Oh sh- > My dragons literally slaughter it. Oh. Okay. Uh... Bye?

Alchemy Idle Clicker

Play Alchemy Idle Clicker

Jun. 25, 2016

Rating: 3

It'd be nice if I could not have the ad thing sell all my "Unneeded goods". One of the benefits from watching the ad is an increase to click production, but I can't use that effectively at all because it's automatically selling the herbs I need to click a potion faster, and the herbs have very little value in relation to the potions.

Developer response from RevelBase

Thanks for the feedback. I will probably implement that you can select which item is auto-sold and which isn't in one of the next versions.

Zombidle

Play Zombidle

Mar. 22, 2016

Rating: 2

So, the easter challenges... Is there a reason the boss in the first challenge doesn't pick up my clicks? It says it has about 6M health, and my clicks do 3M, so it's not just insignificant damage. The boss straight up doesn't react to clicks at all.

Idle Sword

Play Idle Sword

Dec. 04, 2015

Rating: 3

Okay, I found my problem with the sudden death. Apparently the hero was wielding a weapon with insane damage an -50% lifesteal, which means he took 50% of the damage dealt.

Idle Sword

Play Idle Sword

Dec. 04, 2015

Rating: 1

So can anybody explain how an enemy with 131 damage can kill a hero with over 10 000hp in a single hit?

Idle Sword

Play Idle Sword

Nov. 10, 2015

Rating: 0

"This is a strange mirror." Everyone wanders off into the wilderness in different directions. What the heck is meant to happen?

SkillQuest

Play SkillQuest

Nov. 07, 2015

Rating: 3

For those who don't realise it, the upgrading is essentially the same as we used to get for every tenth level of a skill. More xp and gold gained per loop.

Card Hunter

Play Card Hunter

Aug. 21, 2015

Rating: 8

So when do you start being able to sell usable items? Or just get rid of them at all? The inventory area's getting to be kind of a mess, even with the sorting.

Developer response from FlaxativeCH

Get renown 7 and then open a battle chest.

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