Here's a couple things to change to help out:
1. Make weapons assigned to 1-4 and keep the C as the next weapon.
2. Make up and down work intuitively on ladders
3. Make ladders to be stacked one on another. This is really irritating that it doesnt work.
4. Make crouch/hide a toggle key like z or something.
5. Make survivors follow behind you always and keep some distance. I killed two because I was out front throwing molotovs and they ran in front.
That's all I got so far. More coming. Good effort though. I enjoy the game a lot, but bugs are irritating.
Good effort, but there's really nothing to the game. It's just click to react. As a game, it doesn't have much to it. However, if you're testing elements for a future full fledged game, I guess it is a good starting point.
Good effort, but I've seen better execution of this idea before. However, you could make the presentation more engaging and that would put you ahead of the others.
Good job overall. Some of the items weren't intuitive to find. Game was a bit short for my liking. However, great job creating an atmosphere and I like the twist as well.
Cute, mellow. Music is fitting, but is a bit annoying. I was disappointed how short it was though. Add some more levels, (with some music changes), and I think this would be great.
For a game so dependent on time, better controls are needed. The jumping can be terrible in some parts. Good concept, but tightening up things would go a long way.
Some upgrades dont have much effect. Music is meh. Menus look amateurish. Just not entertaining to me.
I'd like to see some more effective upgrades and a better scaling of difficulty. This game has potential, but some more work needs to be put into it.