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Griefer

Play Griefer

Feb. 14, 2012

Rating: 43

There's basically nothing to do if there isn't anyone else competitive on.

Fisher-Diver

Play Fisher-Diver

Oct. 20, 2011

Rating: -4

Needs bosses

Wizard's Run

Play Wizard's Run

May. 31, 2011

Rating: 9

You have dense crowds of enemies, but only a couple of spells that are any good against groups. The fireball and its upgrades are pretty unbalanced because of this. Maybe giving the other main attack spells AoE effects (cold beam that strikes everything in a narrow line to the end of the screen, for example) could balance this. You could also add more spells that function as crowd control instead of dealing damage, such as summoning walls of fire or ice to direct the slow of enemies to certain choke points. And as a fun thought; make the final Divine spell require the player to spend every single point in the Divine tree to unlock the ability to kill any enemy instantly. A reward for real devotion!

Waterfall Rescue

Play Waterfall Rescue

May. 03, 2011

Rating: 5

Next step - Unlimited mode, with an endless stream of random platforms and people needing rescuing. Each rescue increases difficulty, catch on to a copter to drop off your current chain of rescues and cash them in for points.

Thing-Thing 3

Play Thing-Thing 3

Feb. 02, 2011

Rating: 2

The characters take up way too much space on the screen for the platform navigation or the gun battles to be interesting. It's like everyone is horribly near-sighted and waving pistols in the air.

Icy Gifts

Play Icy Gifts

Feb. 02, 2011

Rating: 1

This is like the flash game equivalent of a slot machine.

MARDEK RPG: Chapter 2

Play MARDEK RPG: Chapter 2

Jan. 28, 2011

Rating: 9

What? You want me to 'rate this game'? Is that some sort of creepy pick up line?! Ew!

Love

Play Love

Dec. 29, 2010

Rating: 4

Oh hey a game about extroverts.

Castaway

Play Castaway

Dec. 07, 2010

Rating: 3

All of the tedium of an MMO, none of the interactivity and involvement. This game is made for people who can't tell between fun and manufactured obligation.

Zombie Trailer Park

Play Zombie Trailer Park

Dec. 07, 2010

Rating: 1

This is the core of every zombie apocalypse fantasy ever; the poor people want to see al of the rich people and their five digit incomes perish horribly.

Take a Walk

Play Take a Walk

Dec. 05, 2010

Rating: 5

Absolutely fantastic. I'd take stars away from less deserving games and give them to you if I could, but five will have to do.

Gateway II

Play Gateway II

Dec. 05, 2010

Rating: 2

The test chamber sequence is a pretty good analogue for playing flash puzzle games

IndestructoTank! AE

Play IndestructoTank! AE

Nov. 20, 2010

Rating: 1

So who the hell pilots this thing? Are they just really good at not getting sick?

Days 2 Die

Play Days 2 Die

Nov. 18, 2010

Rating: 1

Actually, this is kind of awful. It really seems important to stand on top of things to make a defensive position, but the game is inconsistent with whether or not you can interact with things in the background.

Days 2 Die

Play Days 2 Die

Nov. 18, 2010

Rating: 4

Good god firearms just suck all the fun out of the zombie apocalypse

Creeping

Play Creeping

Sep. 23, 2010

Rating: 0

I'm sorry, but having elevation be absolutely crucial in a top-down perspective game is a horrible idea. A fine experiment otherwise.

CellCraft

Play CellCraft

Jul. 19, 2010

Rating: 0

"They know" *shades* YYYYEEEEEEEEAAAAAAAAAAHHHHHHH!

Orton and The Princess

Play Orton and The Princess

May. 22, 2010

Rating: -4

There really ought to be a distinction between 'platformer' and 'ass-hole platformer' I keep finding these 'I want to be the Guy' knock-offs that stop being fun once you figure out the trick the developer is pulling.

Robot Wants Puppy

Play Robot Wants Puppy

May. 20, 2010

Rating: -2

Will Robot want Bunny or Pony next?

Don't Shit Your Pants

Play Don't Shit Your Pants

May. 16, 2010

Rating: -2

Anyone here young enough to remember the crappy adventure games this is riffing on?

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