Legendary game, love the different units and support, I don't think I've seen a new game on kongregate like this in a while. Not bad graphics as well, and like the music with the theme. If you ever make a sequel, I urge you to give more depth - Maybe like bunkers, trenches, towers, turrets for some buildings. Possibly more maps - the dirt's getting boring. Maybe make a few modes like 1) Campaign, over say 30 days or something 2) Sandbox, to test stuff out 3) Tactical Campaign, you hop into a half-done battle where there's a problem and you have to really examine the battlefield to learn where to place units, for example, a whole load of nailgunners in the battlefield, but aliens get through - if you recycle though you lose 50% of resource, so that's pretty hard too - problem! More support powers, more units, and you've got yourself a God-Like game. 5/5
@calvinjiliao - I've got another idea, when you only have one gun, the sell button is replaced with the transfer button. The transfer is where you sell this gun, and get another gun.
Nice game for a first, however if you right click, or move out of screen you can get to the red dot easily. Maybe you should make a sequel, called The Average Game once you get better, then The Epic Game :P. Just a thought. Nice maze though - kept me entertained for a few mins even though it's lame. Well, it's 1-2/5 compared to most games on kong, but for the effort and the first game and the dry humour (LOL), I give it a 5/5...OMG. LOL.
A great, TD game but with new features - many TD games today are getting old, due to the amount there are. This brings new elements, yet is still simple so that I don't have to read a ton if instructions. Deserves a 5/5.
Wow, I like the concept, and nice execution, but it defenitely gets repetitive, and needs more things to buy. What I'd also like is maybe instead of just 2 or 3 enemies, like 10 enemies that are weaklings but quick, and you have to actually use your techniques to avoid a horde of weaklings - sure they're weak but it's hard to fight back if you get surrounded by them. Maybe like a primary and secondary weapon, and possibly equip several skills. Maybe RPG elements like leveling up, and maybe not just swords/spears, say morningstars or something and maybe bows - slow, and has to take time to swap weapons but dishes out decent damage and ranged or something. Maybe if possible instead of a still background that just changes eveyr level, maybe something interactive, like say for a river, you move slower if your in water.
Bosses aren't overpowered, you just need to expand, reproduce, run, expand, reproduce, run and again and again until you can get strong enough to take one down - the hardest part of bosses in my opinion is the starting, if you get killed, your dead.
@yenthefirst - Lv 0,1,2,3,4 and 5 don't require upgraded, but the False Gods, due to their cheap decks, I think upgraded decks could be really useful. Other than that, no upgraded cards required. Do you perhaps need to improve your deck?
What I love about this game compared to other games you can pay for is that, other games make you pay for some extra features giving the players who pay have an edge over the "non-payers". In this game, you get bonus cards that you can earn normally like other players, so you don't have too much of an edge - you can still get Nymphs/Marks from Tourneys and Nymphs from Oracles. So really, your not missing out much if you don't pay. Not my favourite game, but defenitely worth a 5/5. Good work, Zanzarino.
Survival mode is too easy - Spam Dual Towers every 2nd column except for the middle of every 2nd column, put one of those eye towers to see the Ghost and Envy Boss. Then just collect souls - if you have "Sword Max DMG +1 and increased by 20% of soul count", you'll own. I think I got about 250 souls = 50+ to Max Dmg which is pretty cheap. The only part you'll struggle is the beginning few waves due to low souls, but still pretty easy. Awesome game anyway. When's your next monthly release? :P
Not much of a game, all you do is increase stats and idle as you battle. 3/5. However, it's got potential. If you want to, some images, but what I really want is more stats, multiplayer and some sort of RPG Inventory System. Defenitely has potential.
DUDE, MR. CREATOR, I AM JUST SHOCKED...at how unique this TD was. I like the physics part, which was the best part of it. First TD I've ever seen do that. You should give yourself a pat on the back. Maybe some more features, and it's a 5/5. 4/5