Was playing for a while and found some of my Gems are missing. I had around 150 and now when I went to the game I only have 72. I haven't spent them on anything, half are just gone...
It's not an RPG, so no levelling, turn-based battles or equpping gear. It's an adventure with puzzles, about 6 hours of gameplay and story, and there are fights (spellcasting) in some parts of the game that rely on agility and strategy.
Decent plumbing game. Would be nice to have some sort of timer or multiple possible solutions and a score based on how efficiently you completed the level. Otherwise a fine game, just nothing original. 3/5
Free will wasn't called 'the forbidden fruit'; that's the knowledge of good and evil, ie the loss of innocence. The forbidden fruit's existence was simple necessary for free will to have true significance.
@ Elmyr(below); if you read the description of the final number round, she falsified two of the clues. It's not that hard to figure out as three clues are consistent...
I like this retro game and the Onepunch Man sort of world it's set in but I do think it's annoying the way the minigames work.
I want to choose my attacks based on merit but then I find myself forgetting which minigame is next and while I don't find any one difficult I usually get sub-par scores off simply not being ready for the next minigame. I think they should all have a pause and announcement of what minigame you're playing for the next attack...
Was glitchy in parts and I would like it a lot more if it integrated different components rather than running through them sequentially. I'd like to see a sequel, but I have to assess this on it's own merits. 3/5
Hey, so I seem to be getting an issue where I am stuck on the opening screen with an 'Azorian' triclops staring me down. I have music but no continuation into the actual game.
FREEEEDOOMMMMM! Finished my 35 level grind. Hard to believe some people actually play this game willingly. This style of game tends to lack depth, but this one is particularly awful.
It's not an RPG, so no levelling, turn-based battles or equpping gear. It's an adventure with puzzles, about 6 hours of gameplay and story, and there are fights (spellcasting) in some parts of the game that rely on agility and strategy.