If it let you fight your own battles instead of just watching them this could be a decent game. As is it bears no real resemblance to a card game, except for the units being referred to as 'cards'.
It would be nice to have a 'cue' button that causes switches without the need to jump. Just for those times you're jumping in order to toggle things. Maybe pressing down causes you to duck and simultaneously activate your switch boots.
If you're disspointed that Max Mesiria 3 isn't on Kon don't be. the 3rd installation is an embarrassment to the first two. Takes everything I love about this game and replaces it with annoyance.
I guess people must think this is good because it's "Yugioh", but the game itself is pretty poor. Doesn't deserve a 3, let alone 4 star average. BAM is just Konami's attempt to make Yugioh comprehensbile for kids again.
For those of you who have lost data, I've had the same issue. I think it creates separate save slots for some reason, as I now have to sets of them. Just gotta work out what makes one appear rather than the other o.O
This game is much underrated; I don't mean literally, but the player base is quite a bit lower than it should be considering this is as far from P2P as you can get without multiple earning systems.
Nice idea making a platformer TD game, but I find there are couple of anooyances when playing this: First of all, it starts out a bit hard. Maybe it's just me, but found I had to repeat the first level for honour so I oculd beat the second. Being able to select your towers priority/precedence would be nice, as well as Swordsman placement. Definitely needs a full screen mode. Other than that just more variety and content. Has great potential, just lacking some things right now.
I'm having an isue with my account where it doesn't load my information unless I refresh, at which point it resets the daily reward, meaning I'm stuck at 'Day 1'.
Having started playing the game when it was on Kong years ago and having played at Ederon.com since then, I can only say it's great to see it back here. IMHO The most refreshingly simple yet dynamic TCG since the genre's progenetor Magic.
Finding that being level 5 and only owning the level 2 gauntlet makes this game very boring and repetitive; give some options to low level players, or you may lose their interest, which hurts your player base.
If you're planning to do Lottery, never buy the Blue Chest, as 4 Green Chests cost less, will give you the same chance of getting 1 Rare/Epic and will yield 4 Artifacts in total.
What is so wrong about a game that several hundreds / thousands of players are enjoying each day?