Awesome that another one of these is out. This is a legitimately good turn based game with a fun story, looking forward to what you do after the World's end series :)
Welp, my bronze and silver contracts are both "Win a Deathmatch", and, well, to be frank, that is absolutely never going to happen. Strangely enough, my gold contracts have been magnitudes easier (Get X number of ragekills on X map, kill X number of players over level 30, kill X number of players with X gun - you know, reasonable stuff).
Argh, I hate that the contracts don't switch to something different each day. I haven't been able to do my first silver contract (Win a Deathmatch - i'm decent but i'm sure as hell not coming out ahead in one of those) or my first gold contract (Kill 80 enemies with the MPSSD6 MG? What? Where do I find this gun? What gun is this? Am I even the right level? What?)
Guys, it's the way they make money from the game; they can't give away gold too easily or they won't be making any money at all, the roulette HAS to be fixed.
Besides, those extra credits are nice to begin with, we're getting credits for free! No grinding at all! Why are you complaining about this?
Absolutely love the new spawn mechanic, now there's actually a use for all of my troops instead of the usual "Spam strongest upgraded guy with the lowest preparation time".
If I might make a request for any future warlord games - could we have the option to select a certain amount of prepared troops to send out at a single enemy? Also, in order for it to not get too clunky, could we be able to pause the game and select the troops we'll send out?