An advanced start skill will pretty much be required for later game play. Also a new skill that multiples rp gain by (1.01 x lvl of skill) would be a nice way to give a slight boost to rp gains.
I understand that you want lvling to be harder...however it shouldn't kill the amount of RP farmed per run. Maybe Instead of RP= lvl^1.1 switch to RP= lvl^1.2
The endurance skill may be broken, or some other aspect of sp regen. When resting I should be getting 9.43 sp/sec but I end up getting 4-5sp/sec. (Endurance is at +100% sp regen)
Earlier I would do 191 damage per hit. After leaving and coming back I do 145 per hit. The equip price is still 36,100 gold and says +46 dmg...which I'm not getting
Yeah... not sure what's going on, because when I play it the damage saves. Which browser are you playing on?
Also, I'm only at 42 damage per hit... you've beat the dev.
Yeah... not sure what's going on, because when I play it the damage saves. Which browser are you playing on? Also, I'm only at 42 damage per hit... you've beat the dev.