Game is painfully outdated, with latency that lets people shoot you around corners and tradekills galore. If this is a "new" game, I'm President Obama.
This is a mobile game. Energy system, premium currency, dated graphics, and it doesn't even fit the resolution.Just another game to have deleted from the site. We don't want any of this on Kong.
Not even done with the tutorial and the game tries to entice me to spend my money. I just saw "Tap to use" before an icon could switch...this could be a mobile port. Arena keeps matching me verses foes who have more EVERYTHING then I do. It's also kind of silly that a dead foe can still strike you. Only one song repeats constantly.
Item durability lost after fights is stupid. There's no incentive to fight the common enemies, because you lose equipped items doing so.
Effortlessly beaten, ended the game with over 200 gold. 4/4 rating, popu-dog, rebellion crushed, orb to owner. Made more then I spent every day. I think I'm a good shopkeeper. Also, first try.
It's obvious the developer is a greedy pile of empty pockets. All of the customization is either timed, or premium currency. The game is essentially a broken-down version of Town Of Salem. Do not support this style of game.
I can understand where you were going with the satire here, but to accomplish it, you sacrificed the overall quality of the game. It became "Fill the ship designer with lasers until things die." No skill is really required in this game. Sorry, but this one is quite poor, as games go. 2/5, if only for the satire at the beginning.
Load times are far too slow for what it is, lag even on single player leads to teleporting around, hit detection is poor, and enemies take a second to realize they've been damaged. Starter gear is too weak on level one, new players will be dissuaded from playing. Premium currency looming on the horizon isn't a good thing, either. It feels unpolished and lacking players, it will die very quickly. Perhaps beta on Kongregate isn't a good idea. You guys realize only K+ users can even see these games, right? That's about .5% of the Kong community.
"Tap" to do things, so it's a straight mobile port. Strike one. Music is annoying as hell, strike two. Idle game that begs for your cash. Strike three. You're never getting out of beta.
Hey Drew2319, We were working also on that version and we might have mixed the texts. Music has 3 variations depending on what Headquarter you play, What kind of music would love to hear in this game? More piano? a more rock n roll theme? What made you feel the game begs your cash? Thanks for taking your time to offer feedback.
First things I see. Plus signs everywhere (Which means you can buy things with real cash to get ahead), VIP system, Shop and Recharge right under your character, the same tired font used in EVERY game like this...not gonna make it past beta. Not on Kong.
The difficulty spike on the second task for the second medal boss is far too high. At least give us some warning about what players will run into, there. I have three Adult beasts, and I get WRECKED in that fight.
The load time is ridiculous. I've sat here for five minutes waiting for the game to load, on a computer that can EASILY handle this game.
Siege tutorial puts you on page 4 of 3, preventing any further play.
This game is not in beta stage. Not even alpha.
Personally, I have a touch screen monitor, so Tap works.