It's false to use a circle to represent zero. Circles contain an infinite number of sides and corners. I would suggest using square, triangle, pentagon to get 4 3 5, or something like that.
Level 2 was void of any clues on what to actually do. In the end, it was just a bad puzzle. The rest of the rooms were okay. This played out more like a puzzle game than an actual point-and-click room-escaping game, which was what I wanted to play. A bit disappointing in that sense.
Meh, too tedious. Shooting an enemy requires two hits, too much money is spread out among multiple things, and the badges require the game to be played on Normal. The previous game, bugs and all, was better.
This game is too narrow in scope. It doesn't have a lot of options. And "look" should always be a command that results in something no matter where you go.